Decompile fn_19991 (CEffectPrim::RenderJitterSweeps)
Batch #13350 by Toshiro: 0 byte-identical, 1 confirmed by peer review. - fn_19991 CEffectPrim::RenderJitterSweeps: logic confirmed by peer review Peer-reviewed-by: gordaoprogramas, Tanke, cremane Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 3 additions and 3 deletions
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@ -463,11 +463,11 @@ void CEffectPrim::RenderJitterSweeps(matrix& wtm) {
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float jitterZ[21];
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for (int i = 0; i < slot.vecTNow.y; ++i) {
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int ry = std::rand() % 7;
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jitterY[i] = static_cast<float>(ry >= 0 ? ry : 0) * 0.1f - 0.3f;
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jitterY[i] = static_cast<float>(ry) * 0.1f - 0.3f;
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int rx = std::rand() % 7;
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jitterX[i] = static_cast<float>(rx >= 0 ? rx : 0) * 0.1f - 0.3f;
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jitterX[i] = static_cast<float>(rx) * 0.1f - 0.3f;
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int rz = std::rand() % 7;
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jitterZ[i] = static_cast<float>(rz >= 0 ? rz : 0) * 0.1f - 0.3f;
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jitterZ[i] = static_cast<float>(rz) * 0.1f - 0.3f;
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}
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if (slot.life != 1 || slot.alphaB <= 0 || slot.process <= 0) {
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