Decompile 2 functions in Source/UI/RuneSystem/UIRuneSystemWnd.cpp
Batch #17289 by eAthena: 2 byte-identical, 0 confirmed by peer review. - fn_10183 UIRuneSetinfoList::Paint: byte-identical - fn_10196 UIRuneSet_Info::OnLBtnDblClk: byte-identical Merged automatically: every function is byte-identical to the original.
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1 changed files with 3 additions and 2 deletions
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@ -218,7 +218,8 @@ void UIRuneSet_Info::OnLBtnDblClk(int x, int y) {
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}
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if (slot != -1 && runeSet->m_slots.size() > static_cast<unsigned int>(slot) && runeSet->m_slots[slot]) {
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if (CRuneSystemMgr::GetInstance()->GetSelectTag() != runeSet->GetTagId()) {
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const int tagId = runeSet->GetTagId();
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if (tagId != CRuneSystemMgr::GetInstance()->GetSelectTag()) {
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CRuneSystemMgr::GetInstance()->SetSelectTag(this->m_runeSet->GetTagId());
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CRuneSystemMgr::GetInstance()->SendRequest(0xBCB, nullptr, -1);
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}
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@ -670,8 +671,8 @@ void UIRuneSetinfoList::ClearLines() {
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void UIRuneSetinfoList::Paint() {
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this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\runesystem\\bg_runeset_desc.bmp"))), true);
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for (int row = 0; row < this->visible; ++row) {
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const int y = this->m_itemHeight * row + 30;
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const int index = this->position + row;
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const int y = this->m_itemHeight * row + 30;
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if (index >= 0 && this->m_lines.size() > static_cast<unsigned int>(index)) {
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const RuneSetInfoLine& line = this->m_lines[index];
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this->DrawTextAt(line.x, y, line.text.c_str(), 0, 0, 12, line.color, line.bold, 0
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