Decompile fn_11750 (UISelectReplayDataWnd::Slot15)
Batch #12316 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review. - fn_11750 UISelectReplayDataWnd::Slot15: logic confirmed by peer review Peer-reviewed-by: Yommy, Tanke, cremane Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 13 additions and 3 deletions
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@ -1909,11 +1909,21 @@ void UISelectReplayDataWnd::Slot15(int width, int height) {
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int ids[4] = {184, 185, 221, 400};
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int positions[4][2] = {{189, height - 25}, {-100, -100}, {234, height - 25}, {100, height - 25}};
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std::string name;
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for (int index = 0; index < 4; ++index) {
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auto* button = new UIBitmapButton();
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button->SetBitmap((prefix + names[index][0] + ".bmp").c_str(), 0, 0);
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button->SetBitmap((prefix + names[index][1] + ".bmp").c_str(), 1, 0);
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button->SetBitmap((prefix + names[index][2] + ".bmp").c_str(), 2, 0);
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name.assign(prefix);
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name += names[index][0];
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name += ".bmp";
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button->SetBitmap(name.c_str(), 0, 0);
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name.assign(prefix);
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name += names[index][1];
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name += ".bmp";
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button->SetBitmap(name.c_str(), 1, 0);
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name.assign(prefix);
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name += names[index][2];
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name += ".bmp";
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button->SetBitmap(name.c_str(), 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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button->Move(positions[index][0], positions[index][1]);
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button->SetId(ids[index]);
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