From 05347e2ae3e7d6a7c4eebaac1cf288689c40f43f Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Wed, 4 Nov 2026 17:21:39 +0000 Subject: [PATCH] Decompile fn_21247 (CGameMode::CompleteUnknown0194) Batch #10785 by kyoshi: 1 byte-identical, 0 confirmed by peer review. - fn_21247 CGameMode::CompleteUnknown0194: byte-identical Merged automatically: every function is byte-identical to the original. --- Source/Client/Mode/GameMode.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Client/Mode/GameMode.cpp b/Source/Client/Mode/GameMode.cpp index 58b1cdb8..65222260 100644 --- a/Source/Client/Mode/GameMode.cpp +++ b/Source/Client/Mode/GameMode.cpp @@ -365,7 +365,7 @@ bool CGameMode::IsOverWeight(bool notify) { // OFFSET: 0x00CCFCF0 // FUNCTION: fn_21247 -void CGameMode::CompleteUnknown0194(std::uint32_t id, const std::string& text) { +__declspec(noinline) void CGameMode::CompleteUnknown0194(std::uint32_t id, const std::string& text) { auto it = this->unknown_0194.find(id); if (it != this->unknown_0194.end()) { this->SendMsg(140, reinterpret_cast(text.c_str()), it->second, 0, 0);