Decompile fn_03040 (CCharacterNpc::CCharacterNpc)
Batch #7970 by pedrao: 0 byte-identical, 1 confirmed by peer review. - fn_03040 CCharacterNpc::CCharacterNpc: logic confirmed by peer review Peer-reviewed-by: eAthena, Snow Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 7 additions and 0 deletions
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@ -42,6 +42,7 @@ public:
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class CCharacterNpc : public CNpc {
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public:
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CCharacterNpc();
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~CCharacterNpc() override;
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void SendMsg(
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CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m
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@ -3909,3 +3909,9 @@ void CGameActor::SpawnDamageDigits(int, int damage, std::uint32_t color, int typ
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this->unknown_03B0.push_back(effect);
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}
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}
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// OFFSET: 0x005A10B0
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// FUNCTION: fn_03040
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CCharacterNpc::CCharacterNpc() : CNpc() {
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this->unknown_0440 = 0;
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}
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