Decompile fn_03040 (CCharacterNpc::CCharacterNpc)

Batch #7970 by pedrao: 0 byte-identical, 1 confirmed by peer review.

- fn_03040 CCharacterNpc::CCharacterNpc: logic confirmed by peer review

Peer-reviewed-by: eAthena, Snow
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-10-31 13:14:54 +00:00
commit 06fa3b3b6e
2 changed files with 7 additions and 0 deletions

View file

@ -42,6 +42,7 @@ public:
class CCharacterNpc : public CNpc {
public:
CCharacterNpc();
~CCharacterNpc() override;
void SendMsg(
CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int j, int k, int l, int m

View file

@ -3909,3 +3909,9 @@ void CGameActor::SpawnDamageDigits(int, int damage, std::uint32_t color, int typ
this->unknown_03B0.push_back(effect);
}
}
// OFFSET: 0x005A10B0
// FUNCTION: fn_03040
CCharacterNpc::CCharacterNpc() : CNpc() {
this->unknown_0440 = 0;
}