Decompile fn_17832 (CWorld::ActiveLoginMode)
Batch #1890 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review. - fn_17832 CWorld::ActiveLoginMode: byte-identical Merged automatically: every function is byte-identical to the original.
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2 changed files with 7 additions and 0 deletions
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@ -10,6 +10,12 @@ CMode* CWorld::ActiveGameMode() {
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return this->state == 1 ? this->gameMode : nullptr;
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return this->state == 1 ? this->gameMode : nullptr;
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}
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}
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// OFFSET: 0x00AD6460
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// FUNCTION: fn_17832
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CMode* CWorld::ActiveLoginMode() {
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return this->state == 0 ? this->gameMode : nullptr;
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}
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// OFFSET: 0x00AD66D0
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// OFFSET: 0x00AD66D0
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// FUNCTION: fn_17835
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// FUNCTION: fn_17835
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void CMode::Slot7(int) {
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void CMode::Slot7(int) {
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@ -12,6 +12,7 @@ struct CWorld {
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/* 005C */ int nextState;
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/* 005C */ int nextState;
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CMode* ActiveGameMode();
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CMode* ActiveGameMode();
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CMode* ActiveLoginMode();
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void Quit();
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void Quit();
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void Switch(int mode, const char* name);
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void Switch(int mode, const char* name);
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};
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};
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