Decompile 2 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Contents/Jobs/JobInheritance.h
Batch #16466 by eAthena: 2 byte-identical, 0 confirmed by peer review. - fn_23587 IsPlayerJob: byte-identical - fn_23887 CSession::IsPlayerJobId: byte-identical (already on main) Merged automatically: every function is byte-identical to the original.
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2 changed files with 2 additions and 2 deletions
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@ -711,7 +711,7 @@ bool CSession::IsJobWeaponTypeAllowed(int job, std::int64_t weaponType) const {
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// OFFSET: 0x00DFBCE0
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// FUNCTION: fn_23587
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__declspec(noinline) bool __stdcall IsPlayerJob(int job) {
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__declspec(noinline) int __stdcall IsPlayerJob(int job) {
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const auto value = static_cast<unsigned>(job);
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return value - JT_NOVICE_H <= unsigned(JT_MER_BEGIN - 1 - JT_NOVICE_H) || value <= unsigned(JT_SUMMER2);
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}
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@ -4,7 +4,7 @@
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#include <cstdint>
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#include <string>
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bool __stdcall IsPlayerJob(int job);
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int __stdcall IsPlayerJob(int job);
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bool __stdcall IsVisibleJob(int job);
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int __stdcall GetWeaponViewValue(int weapon);
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int __stdcall GetDualWieldWeaponType(int first, int second);
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