Decompile 3 functions in Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, ...
Batch #7526 by secret: 0 byte-identical, 3 confirmed by peer review. - fn_19616 CNavigationManager::LoadReplayState: logic confirmed by peer review - fn_19617 CNavigationManager::ResumeRoute: logic confirmed by peer review - fn_19573 CNavigationManager::RouteFromPlayer: logic confirmed by peer review Peer-reviewed-by: eAthena, Yommy Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 336 additions and 0 deletions
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@ -614,6 +614,153 @@ void CNavigationManager::ClearCurrentObject() {
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}
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// OFFSET: 0x00B95280
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// FUNCTION: fn_19573
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int CNavigationManager::RouteFromPlayer() {
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CNaviInfo* info = this->FindObject(g_session.m_navigationPlayerMap);
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if (info == nullptr) {
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const std::string resolved = ResourceMgr::Instance().aliases.ResolveMapName(g_session.m_navigationPlayerMap);
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info = this->FindObject(resolved.c_str());
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if (info == nullptr) {
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this->unknown_117C = false;
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this->unknown_115C = false;
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this->unknown_12B4 = false;
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return -93;
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}
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}
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int result = -96;
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this->unknown_117C = false;
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this->unknown_115C = false;
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this->unknown_12B4 = false;
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NaviCell player;
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player.x = 0;
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player.y = 0;
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if (CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode())) {
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mode->PlayerCell(&player.x, &player.y);
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}
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if (this->data.GetInfo() == info) {
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const int type = this->savedTarget.type;
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if (type != 2 && type != 0) {
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int code = type == 1 ? 6 : -96;
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if (type == 3) {
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code = 8;
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}
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this->CancelRoute();
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return code;
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}
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NaviCell cell;
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if (player.x == this->data.GetCell(&cell)->x && player.y == this->data.GetCell(&cell)->y) {
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this->movementRoute.points.clear();
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PathCell point = {player.x, player.y, 0, 0};
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this->movementRoute.points.push_back(point);
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this->CancelRoute();
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return 11;
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}
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NaviCell destination;
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if (this->BuildRoute(player.x, player.y, this->data.GetCell(&destination)->x, this->data.GetCell(&cell)->y, true)) {
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this->nodes.clear();
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this->routeResult = std::abs(player.x - this->data.GetCell(&destination)->x) + std::abs(player.y - this->data.GetCell(&cell)->y);
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this->selectedNode = -1;
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this->currentTarget = this->savedTarget;
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this->LoadTargetPreview();
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const int targetType = this->savedTarget.type;
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result = targetType == 2 ? 7 : -96;
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this->unknown_117C = true;
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this->unknown_115C = true;
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this->unknown_12B4 = true;
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if (targetType == 0) {
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result = 9;
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this->unknown_1258 = 2;
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return result;
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}
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if (targetType == 2) {
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this->unknown_1258 = 2;
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return result;
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}
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}
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}
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const NaviCell start = player;
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if (this->nodes.empty() || info == nullptr) {
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return result;
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}
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CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
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if (mode && mode->scene && mode->scene->terrain) {
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this->ground = mode->scene->ground;
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this->pathFinder.attr = mode->scene->terrain;
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}
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{
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std::vector<unsigned int> candidates;
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for (int index = static_cast<int>(this->nodes.size()) - 1; index > 0; --index) {
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if (this->nodes[index]->GetInfo() != info) {
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continue;
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}
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const NaviCell linked = this->nodes[index - 1]->GetLinkedCell();
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if (linked.x == start.x && linked.y == start.y) {
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NaviCell cellX;
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NaviCell cellY;
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if (this->BuildRoute(start.x, start.y, this->nodes[index]->GetCell(&cellX)->x, this->nodes[index]->GetCell(&cellY)->y, true)) {
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this->selectedNode = index;
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this->SelectTarget(index);
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this->unknown_117C = true;
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goto selected;
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}
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} else {
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candidates.push_back(index);
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}
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}
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if (this->nodes[0]->GetInfo() == info) {
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this->movementRoute.points.clear();
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NaviCell cellX;
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NaviCell cellY;
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if (start.x == this->nodes[0]->GetCell(&cellX)->x && start.y == this->nodes[0]->GetCell(&cellY)->y) {
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PathCell point = {start.x, start.y, 0, 0};
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this->movementRoute.points.push_back(point);
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} else if (!this->BuildRoute(start.x, start.y, this->nodes[0]->GetCell(&cellX)->x, this->nodes[0]->GetCell(&cellY)->y, true)) {
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goto search;
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}
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this->selectedNode = 0;
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this->SelectTarget(0);
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this->unknown_117C = true;
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goto selected;
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}
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search:
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for (int index = 0; index < static_cast<int>(candidates.size()); ++index) {
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NaviCell cellX;
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NaviCell cellY;
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if (this->BuildRoute(start.x, start.y, this->nodes[candidates[index]]->GetCell(&cellX)->x, this->nodes[candidates[index]]->GetCell(&cellY)->y, true)) {
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this->selectedNode = candidates[index];
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this->SelectTarget(candidates[index]);
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this->unknown_117C = true;
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goto selected;
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}
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}
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this->unknown_117C = false;
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if (this->nodes[0]->GetType() != 400) {
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return result;
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}
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this->selectedNode = 0;
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this->SelectTarget(0);
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}
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selected:
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if (this->selectedNode == 0 && this->nodes[0]->GetType() == 400) {
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result = 4;
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} else {
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result = 5;
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}
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this->unknown_1258 = 2;
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return result;
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}
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// OFFSET: 0x00B95AD0
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// FUNCTION: fn_19576
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