From 15e9dbb5d1ea6e56427eade0149f313aa99998a2 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Thu, 12 Nov 2026 14:11:38 +0000 Subject: [PATCH] Decompile fn_07069 (CMultiTexParticle::Render) Batch #18259 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_07069 CMultiTexParticle::Render: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, cremane, bibinir Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Contents/Effects/Skills/NyanggrassEffect.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Contents/Effects/Skills/NyanggrassEffect.cpp b/Source/Contents/Effects/Skills/NyanggrassEffect.cpp index fa7143023..4c31d9ca2 100644 --- a/Source/Contents/Effects/Skills/NyanggrassEffect.cpp +++ b/Source/Contents/Effects/Skills/NyanggrassEffect.cpp @@ -86,14 +86,14 @@ void CMultiTexParticle::AllocateVertices(int count) { // OFFSET: 0x007080F0 // FUNCTION: fn_07069 void CMultiTexParticle::Render(int column, int row) { - CGameMode* gameMode = static_cast(g_modeMgr.GetGameMode()); - if (!gameMode->scene->ground) { + GroundGeometry* ground = static_cast(g_modeMgr.GetGameMode())->scene->ground; + if (!ground) { return; } EffectPoint corners[4]; - if (!gameMode->scene->ground->TerrainCellCorners(column, row, &corners[0].x)) { + if (!ground->TerrainCellCorners(column, row, &corners[0].x)) { return; }