Decompile 2 functions in Source/UI/Edit/UIEditCtrl.cpp, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, ...

Batch #1779 by Yommy: 0 byte-identical, 2 confirmed by peer review.

- fn_13325 UINoticeMessageBox_LockSellItem::Slot15: logic confirmed by peer review
- fn_13340 UIMerchantItemPurchaseMSGWnd::Paint: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-10-28 22:19:03 +00:00
commit 1e499d82db
3 changed files with 45 additions and 0 deletions

View file

@ -28,6 +28,8 @@
#include "UI/Shop/UIMerchantItemShopWnd.h"
#include "UI/Shop/UINoticeMessageBox_LockSellItem.h"
#include "UI/Skill/UISkillListWnd.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Shop/UIMerchantItemPurchaseMSGWnd.h"
#include <algorithm>
#include <cstdint>
@ -681,11 +683,32 @@ int UISpriteButton::FrameWidth(int action, int frame) {
return sprite->images[0][actions->Frame(action, frame).cells[0].image]->width;
}
// OFFSET: 0x0097D220
// FUNCTION: fn_13325
void UINoticeMessageBox_LockSellItem::Slot15(int, int) {
auto* button = new UIBitmapButton(*this->m_context, *this->m_controls);
button->SetBitmap("유저인터페이스\\inventory\\bt_close.bmp", 0, 0);
button->SetBitmap("유저인터페이스\\inventory\\bt_close.bmp", 1, 0);
button->SetBitmap("유저인터페이스\\inventory\\bt_close.bmp", 2, 0);
button->SetSize(button->BitmapWidth(), button->BitmapHeight());
button->Move(229, 4);
button->SetId(201);
this->AddChild(button);
}
// OFFSET: 0x0097E3E0
// FUNCTION: fn_13327
void UIItemWnd::Slot18() {
}
// OFFSET: 0x00981990
// FUNCTION: fn_13340
void UIMerchantItemPurchaseMSGWnd::Paint() {
this->ClearSurface(0xFFFFFFFF);
this->DrawTitleBar(this->m_controls->fonts, this->m_controls->locale, false, "", 0);
this->DrawButtonBar(2, 0, 1);
}
// OFFSET: 0x00984130
// FUNCTION: fn_13351
void UIItemStoreFindWnd::Slot26(int, int) {

View file

@ -0,0 +1,16 @@
#ifndef RAGNAROK_SOURCE_UI_SHOP_UIMERCHANTITEMPURCHASEMSGWND_H
#define RAGNAROK_SOURCE_UI_SHOP_UIMERCHANTITEMPURCHASEMSGWND_H
#include "UI/Window/UIFrameWnd.h"
struct UIButtonContext;
class UIMerchantItemPurchaseMSGWnd : public UIFrameWnd {
public:
void Paint() override;
protected:
UIButtonContext* m_controls;
};
#endif

View file

@ -5,12 +5,18 @@
#include <cstdint>
struct UIButtonContext;
class UINoticeMessageBox_LockSellItem : public UIFrameWnd {
public:
void Slot15(int width, int height) override;
void Slot19() override;
/* 00B4 */ std::uint32_t startTick;
/* 00B8 */ std::uint32_t duration;
protected:
UIButtonContext* m_controls;
};
#endif