Decompile fn_21269 (CGameMode::SubcellPosition)

Batch #1886 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_21269 CGameMode::SubcellPosition: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-10-28 23:17:28 +00:00
commit 20a2647c7a
2 changed files with 10 additions and 0 deletions

View file

@ -29,6 +29,7 @@ public:
std::string MapName();
void WorldCell(float x, float z, int& column, int& row) const;
void SubcellPosition(int column, int row, int subColumn, int subRow, float& x, float& z) const;
void PlayerCell(int* column, int* row) const;
void ReceiveActorNameAll(const ActorNameAllPacket* packet);
void NotifyItemBounds();