Decompile 2 functions in Source/Contents/Skills/SkillInfo.cpp, Source/Contents/Skills/SkillInfo.h

Batch #1707 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.

- fn_08322 Sub773CD0: logic confirmed by peer review
- fn_08413 CSkillActionMgr::Sub77B4A0: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-10-28 20:39:14 +00:00
commit 21ea249664
2 changed files with 204 additions and 0 deletions

View file

@ -3,6 +3,13 @@
#include "Script/LuaScript.h"
#include <cstring>
#include <memory>
// GLOBAL: gl_24640
CSkillActionMgr* g_skillActionMgr;
// INLINED
CSkillActionMgr::~CSkillActionMgr() = default;
// OFFSET: 0x00773480
// FUNCTION: fn_08311
@ -184,6 +191,164 @@ bool Sub773CB0(int skillId) {
}
// OFFSET: 0x00773CD0
// FUNCTION: fn_08322
bool Sub773CD0(int skillId) {
switch (skillId) {
case 0x4:
case 0x1C:
case 0x1D:
case 0x22:
case 0x23:
case 0x35:
case 0x36:
case 0x42:
case 0x43:
case 0x44:
case 0x47:
case 0x48:
case 0x49:
case 0x6C:
case 0x8A:
case 0x8B:
case 0xE7:
case 0xEA:
case 0xEB:
case 0xEC:
case 0xED:
case 0xFF:
case 0x100:
case 0x106:
case 0x118:
case 0x119:
case 0x11A:
case 0x11B:
case 0x169:
case 0x1BD:
case 0x1BE:
case 0x1BF:
case 0x1C0:
case 0x1C1:
case 0x1C2:
case 0x1C3:
case 0x1C4:
case 0x1C5:
case 0x1C6:
case 0x1C7:
case 0x1C8:
case 0x1C9:
case 0x1CA:
case 0x1CC:
case 0x1CD:
case 0x1CE:
case 0x1CF:
case 0x1D0:
case 0x1D1:
case 0x1DF:
case 0x1EE:
case 0x234:
case 0x23C:
case 0x23D:
case 0x23E:
case 0x23F:
case 0x241:
case 0x251:
case 0x26D:
case 0x26E:
case 0x272:
case 0x27C:
case 0x27D:
case 0x281:
case 0x282:
case 0x283:
case 0x285:
case 0x286:
case 0x2B0:
case 0x2B1:
case 0x2B2:
case 0x2B3:
case 0x2B6:
case 0x2D9:
case 0x3F7:
case 0x7D1:
case 0x7DC:
case 0x7EA:
case 0x7F9:
case 0x7FA:
case 0x7FB:
case 0x802:
case 0x803:
case 0x804:
case 0x805:
case 0x8E3:
case 0x8EF:
case 0x912:
case 0x925:
case 0x929:
case 0x92B:
case 0x92C:
case 0x94F:
case 0x975:
case 0x979:
case 0x993:
case 0x9B0:
case 0x9B2:
case 0x9D3:
case 0x9E9:
case 0xA24:
case 0xA25:
case 0xA26:
case 0xA27:
case 0xA30:
case 0xA34:
case 0xBD1:
case 0xBD2:
case 0xBD3:
case 0xBD7:
case 0xBD8:
case 0xBD9:
case 0xBDA:
case 0x13AB:
case 0x13AE:
case 0x13AF:
case 0x13B0:
case 0x13B1:
case 0x13C8:
case 0x1494:
case 0x1495:
case 0x1497:
case 0x1498:
case 0x149B:
case 0x14A0:
case 0x14A1:
case 0x14A2:
case 0x14B2:
case 0x14B3:
case 0x14DB:
case 0x14F6:
case 0x14F8:
case 0x1F55:
case 0x2022:
case 0x2023:
case 0x2024:
case 0x2025:
case 0x2026:
case 0x2027:
case 0x202E:
case 0x202F:
case 0x2030:
return true;
default:
return CSkillActionMgr::GetInstance()->Sub77B4A0(skillId);
}
}
// OFFSET: 0x0077B4A0
// FUNCTION: fn_08413
bool CSkillActionMgr::Sub77B4A0(int skillId) {
auto it = this->m_skillActions.find(skillId);
std::unique_ptr<CSkillAction> action(it != this->m_skillActions.end() ? it->second() : nullptr);
return action ? action->Slot00() : false;
}
// OFFSET: 0x007737C0
// FUNCTION: fn_08316

View file

@ -3,10 +3,21 @@
#include <cstddef>
#include <cstdint>
#include <functional>
#include <map>
#include <new>
#include <vector>
class CEfstAction;
class CSkillObjectAction;
class LuaScript;
struct NormalItemSlot;
class CSkillAction {
public:
virtual bool Slot00() = 0;
};
struct SkillInfoEntry {
/* 0000 */ std::uint32_t unknown_0000;
/* 0004 */ std::uint32_t unknown_0004;
@ -45,6 +56,30 @@ public:
/* 0038 */ std::vector<SkillInfoEntry> entries;
};
// VTABLE: vt_00159
class CSkillActionMgr {
public:
/* 0004 */ std::map<int, std::function<CSkillAction*()>> m_skillActions;
/* 000C */ std::map<int, std::function<CEfstAction*()>> m_efstActions;
/* 0014 */ std::map<int, std::function<CSkillObjectAction*()>> m_skillObjectActions;
virtual ~CSkillActionMgr();
static CSkillActionMgr* GetInstance();
bool Sub77B4A0(int skillId);
};
extern CSkillActionMgr* g_skillActionMgr;
inline CSkillActionMgr* CSkillActionMgr::GetInstance() {
if (!g_skillActionMgr) {
g_skillActionMgr = new (std::nothrow) CSkillActionMgr;
}
return g_skillActionMgr;
}
void __stdcall Sub7739F0();
bool Sub773A00(int skillId);
bool Sub773CB0(int skillId);
@ -54,6 +89,10 @@ static_assert(sizeof(SkillInfoEntry) == 8);
#if defined(_WIN32) && !defined(_WIN64)
static_assert(offsetof(SkillInfoEntry, unknown_0004) == 0x4);
static_assert(sizeof(CSkillInfo) == 68);
static_assert(offsetof(CSkillActionMgr, m_efstActions) == 0x0C);
static_assert(offsetof(CSkillActionMgr, m_skillObjectActions) == 0x14);
static_assert(sizeof(CSkillActionMgr) == 0x1C);
static_assert(sizeof(CSkillAction) == 4);
#endif
#endif