Maintenance: C8 return types from the original: IsGuildMemberAccount/Character and Renderer::LockBackBuffer (DX7/DX9) return int (cal

Batch #18241 by ragnarok-clanker: forced by an admin (2 lower score(s), 17 changed function(s)); checked with 378 compiled unit(s), including every includer of Source/Client/Session/Session.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RendererDX9.h, Source/Render/Renderer.h.
This commit is contained in:
ragnarok-clanker 2026-11-12 12:13:57 +00:00
commit 2488f283ca
10 changed files with 20 additions and 20 deletions

View file

@ -1727,30 +1727,30 @@ bool CSession::RemoveFriendByCharacterId(std::uint32_t characterId) {
// OFFSET: 0x00DF9F10
// FUNCTION: fn_23568
bool CSession::IsGuildMemberAccount(std::uint32_t accountId) const {
int CSession::IsGuildMemberAccount(std::uint32_t accountId) const {
std::list<GuildInfo::Member> members;
members = g_guildInfo.m_members;
for (const GuildInfo::Member& member : members) {
if (static_cast<std::uint32_t>(member.accountId) == accountId) {
return true;
return 1;
}
}
return false;
return 0;
}
// OFFSET: 0x00DFA030
// FUNCTION: fn_23569
bool CSession::IsGuildMemberCharacter(std::uint32_t characterId) const {
int CSession::IsGuildMemberCharacter(std::uint32_t characterId) const {
std::list<GuildInfo::Member> members;
members = g_guildInfo.m_members;
for (const GuildInfo::Member& member : members) {
if (static_cast<std::uint32_t>(member.characterId) == characterId) {
return true;
return 1;
}
}
return false;
return 0;
}
// OFFSET: 0x00DFA150