Decompile fn_21736 (CGameMode::ReceiveMemorialDungeonInfo)

Batch #12900 by cremane: 0 byte-identical, 1 confirmed by peer review.

- fn_21736 CGameMode::ReceiveMemorialDungeonInfo: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, SapitoSucio, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-06 13:01:06 +00:00
commit 2635ebfae8

View file

@ -1442,8 +1442,8 @@ __declspec(noinline) void CGameMode::ReceiveMemorialDungeonInfo(const unsigned c
g_session.unknown_5950 = reinterpret_cast<const char*>(packet + 2);
g_session.unknown_596C = *reinterpret_cast<const int*>(packet + 63);
g_session.unknown_5970 = *reinterpret_cast<const int*>(packet + 67);
const int previous = g_session.unknown_5948;
const int state = *reinterpret_cast<const int*>(packet + 67) != 0 ? 1 : 2;
const int previous = g_session.unknown_5948;
g_session.unknown_5948 = state;
if (previous != state || state != 2 || g_session.unknown_593C != 0) {
if (UIWindow* window = g_windowMgr.EnsureWindow(137)) {