Decompile 2 functions in Source/Contents/ModelNode.cpp, Source/Contents/ModelNode.h
Batch #119 by ragnarok-clanker: 2 byte-identical, 0 confirmed by peer review. - fn_17481 C3dNode::Initialize: byte-identical - fn_17506 C3dNode::Animate: byte-identical Merged automatically: every function is byte-identical to the original.
This commit is contained in:
parent
b31bc5ec1f
commit
27d9194df4
2 changed files with 10 additions and 2 deletions
|
|
@ -34,6 +34,14 @@ C3dNodeV2::C3dNodeV2() = default;
|
|||
// FUNCTION: fn_17477
|
||||
C3dNodeV2::~C3dNodeV2() = default;
|
||||
|
||||
// FUNCTION: fn_17481
|
||||
void C3dNode::Initialize(const ModelNode&) {
|
||||
}
|
||||
|
||||
// FUNCTION: fn_17506
|
||||
void C3dNode::Animate(double) {
|
||||
}
|
||||
|
||||
// OFFSET: 0x00AB7050
|
||||
// FUNCTION: fn_17482
|
||||
void C3dNodeV1::Initialize(const ModelNode& resource) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue