Decompile 2 functions in Source/Contents/ModelNode.cpp, Source/Contents/ModelNode.h

Batch #119 by ragnarok-clanker: 2 byte-identical, 0 confirmed by peer review.

- fn_17481 C3dNode::Initialize: byte-identical
- fn_17506 C3dNode::Animate: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-10-24 18:02:31 +00:00
commit 27d9194df4
2 changed files with 10 additions and 2 deletions

View file

@ -34,6 +34,14 @@ C3dNodeV2::C3dNodeV2() = default;
// FUNCTION: fn_17477
C3dNodeV2::~C3dNodeV2() = default;
// FUNCTION: fn_17481
void C3dNode::Initialize(const ModelNode&) {
}
// FUNCTION: fn_17506
void C3dNode::Animate(double) {
}
// OFFSET: 0x00AB7050
// FUNCTION: fn_17482
void C3dNodeV1::Initialize(const ModelNode& resource) {