Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial
Batch #10239 by ragnarok-clanker: forced by an admin (0 lower score(s), 0 changed function(s)); checked with 494 compiled unit(s), including every includer of Source/UI/GameSettings/GameSettingsUI.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowDialogs.h, Source/Client/Mode/ModeTooltip.h, Source/Client/Mode/ModeCursor.h, Source/UI/Window/WindowRegistration.h. Deletes: Source/UI/Window/WindowDialogs.h, Source/Client/Mode/ModeTooltip.h, Source/Client/Mode/ModeCursor.h, Source/UI/Window/WindowRegistration.h
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73 changed files with 2 additions and 137 deletions
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@ -9,7 +9,6 @@
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#include "UI/Text/UIStaticTextControl.h"
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#include "Contents/MessageTable.h"
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#include "Render/Renderer.h"
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#include "UI/Window/WindowDialogs.h"
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#include "Utility/Cipher/XorBytes.h"
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#include "Utility/Text/FormatString.h"
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#include "Utility/Text/StringUtil.h"
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