Confirm 3 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameMode.cpp
Batch #12531 by StrawberrysherbetIX: 0 byte-identical, 3 confirmed by peer review. - fn_21319 CGameMode::End: logic confirmed by peer review (already on main) - fn_21320 CGameMode::Initialize: logic confirmed by peer review (already on main) - fn_21420 CGameMode::IsActiveSkillEffectId: logic confirmed by peer review (already on main) Peer-reviewed-by: Yommy, dori, cremane Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 5 additions and 5 deletions
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@ -230,7 +230,7 @@ public:
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void InitializeCamera();
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void ReloadScene();
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void InitializeState();
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std::string GetUnknown0084(unsigned int index);
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__declspec(noinline) std::string GetUnknown0084(unsigned int index);
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void RequestPlayerAction(int target, int argument);
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void UpdateLoopSounds();
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void AddSceneObject(CRenderObject* object);
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@ -405,12 +405,12 @@ public:
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void ShowHoverActorName(CGameActor* actor);
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const char* DragItemName();
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void PushUnknown01A4(int value);
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bool IsOverWeight(bool notify);
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__declspec(noinline) bool IsOverWeight(bool notify);
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void CompleteUnknown0194(std::uint32_t id, const std::string& text);
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std::string GetActiveSkillEffectTimeText(int skillId, int* activeSkillId);
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void ProcessStatusIconTooltip(int x, int y);
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bool IsActiveSkillEffectId(std::uint32_t id);
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bool IsExcludedSkillEffectId(std::uint32_t id);
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__declspec(noinline) bool IsExcludedSkillEffectId(std::uint32_t id);
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int SubD07740(int id, int defaultResult);
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bool AppendGuildEmblem(std::vector<char>& output, std::vector<std::string>& names, int guildId, int unused);
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void ReceiveResultNotice(int result);
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@ -571,7 +571,7 @@ public:
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void RequestAdminStatus();
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void sub_CEB8E0();
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unsigned sub_CEBBB0(const std::vector<unsigned char>& data);
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unsigned sub_CEBF30(const std::vector<unsigned char>& data);
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__declspec(noinline) unsigned sub_CEBF30(const std::vector<unsigned char>& data);
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unsigned sub_CEC100(const std::vector<unsigned char>& data);
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unsigned sub_CEC6A0(const std::vector<unsigned char>& data);
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void sub_D2DB80(const unsigned char* record);
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@ -720,7 +720,7 @@ public:
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void RemoveUnknown01A4(int value);
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bool RecordReplayMessage(int message, int value, int first, int second);
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void UpdateReplayActionSpeeds();
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struct ReplayTime StopReplayRecording();
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__declspec(noinline) struct ReplayTime StopReplayRecording();
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std::vector<unsigned char> WriteReplaySkillState();
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void ReceivePacket0AB8(const unsigned char* packet);
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void ReceivePacket0A29(int value);
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