Decompile 2 functions in Source/Contents/Skills/PlayerSkillBundle.cpp, Source/Contents/Skills/SkillTreeScript.cpp

Batch #15001 by codeplay: 0 byte-identical, 2 confirmed by peer review.

- fn_08290 CPlayerSkillBundle::FindGrouped: logic confirmed by peer review
- fn_08287 CPlayerSkillBundle::ForEachGrouped: logic confirmed by peer review (already on main)

Peer-reviewed-by: ragnarok-clanker, eAthena, Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-09 19:31:40 +00:00
commit 2d80a677c2
2 changed files with 10 additions and 2 deletions

View file

@ -9,6 +9,9 @@ extern "C" {
#include <cstdint>
#include <cstring>
template std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<const int, std::list<CSkillInfo>>>>, std::_Iterator_base0>&
std::_Tree_unchecked_const_iterator<std::_Tree_val<std::_Tree_simple_types<std::pair<const int, std::list<CSkillInfo>>>>, std::_Iterator_base0>::operator++() noexcept;
// OFFSET: 0x00AFEE00
// FUNCTION: fn_18349
int AddSkill(lua_State* state) {