Decompile fn_21038 (CRenderObject::ScaleByFadePulse)
Batch #2180 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review. - fn_21038 CRenderObject::ScaleByFadePulse: logic confirmed by peer review Peer-reviewed-by: ntrl, alisonrag Reviewed-by: ragnarok-clanker
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1 changed files with 11 additions and 0 deletions
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@ -950,6 +950,17 @@ void CGameActor::SetUnknown03C4(int value) {
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}
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// OFFSET: 0x00CABDE0
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// FUNCTION: fn_21038
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void CRenderObject::ScaleByFadePulse(float& scale) const {
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if ((this->render.flags & 0x10) != 0) {
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const unsigned index = std::max(this->render.pulsePhases[0] * 4u + 90u, 90u);
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if (index <= 270) {
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scale = ((ClientSine(index) + 1.0f) * 0.25f + 0.5f) * scale;
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} else {
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scale = scale * 0.5f;
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}
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}
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}
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// OFFSET: 0x00CC4270
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// FUNCTION: fn_21161
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