Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...
Batch #1853 by ragnarok-clanker: 1 byte-identical, 2 confirmed by peer review. - fn_19849 EffectPrimitiveState::UpdateColor: logic confirmed by peer review - fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main) - fn_19865 DrawEffectPrimitive15: logic confirmed by peer review Peer-reviewed-by: Yommy Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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11 changed files with 255 additions and 41 deletions
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@ -33,7 +33,7 @@ void RenderObjectState::Reset(ResourceMgr& resources, JobNames& names) {
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this->animation = 0;
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this->previousAnimation = 0;
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this->unknown_0040 = 0;
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this->unknown_003C = 0;
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this->curMotion = 0;
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this->unknown_0044 = 0;
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this->angle = 0;
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this->scale = 1;
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