Decompile 3 functions in Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectParticle.h, ...

Batch #1853 by ragnarok-clanker: 1 byte-identical, 2 confirmed by peer review.

- fn_19849 EffectPrimitiveState::UpdateColor: logic confirmed by peer review
- fn_19762 EffectPrimitiveSlot::EffectPrimitiveSlot: byte-identical (already on main)
- fn_19865 DrawEffectPrimitive15: logic confirmed by peer review

Peer-reviewed-by: Yommy
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-10-28 22:53:38 +00:00
commit 2e808aaa74
11 changed files with 255 additions and 41 deletions

View file

@ -33,7 +33,7 @@ void RenderObjectState::Reset(ResourceMgr& resources, JobNames& names) {
this->animation = 0;
this->previousAnimation = 0;
this->unknown_0040 = 0;
this->unknown_003C = 0;
this->curMotion = 0;
this->unknown_0044 = 0;
this->angle = 0;
this->scale = 1;