Decompile 2 functions in Source/Contents/Effects/MonsterSkillEffects.cpp
Batch #12754 by cremane: 2 byte-identical, 0 confirmed by peer review. - fn_07285 CGaleStorm::Slot01: byte-identical - fn_07321 CJupitelThunderHit::SpawnSpark: byte-identical Merged automatically: every function is byte-identical to the original.
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1 changed files with 7 additions and 9 deletions
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@ -1610,19 +1610,14 @@ CGaleStorm::CGaleStorm() : CEffect(1973), unknown_00D8(5), unknown_00DC(0) {
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// OFFSET: 0x00717DE0
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// FUNCTION: fn_07285
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void CGaleStorm::Slot01() {
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struct LevelData {
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int count;
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int unknown;
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};
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LevelData table[10] = {{5}, {5}, {5}, {5}, {7}, {7}, {7}, {9}, {9}, {11}};
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long long table[10] = {5, 5, 5, 5, 7, 7, 7, 9, 9, 11};
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unsigned int index = this->unknown_00B0;
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if (index > 10) {
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index = 10;
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}
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this->unknown_00D8 = table[index - 1].count;
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this->unknown_00DC = table[index - 1].unknown;
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this->count = table[index - 1];
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}
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// OFFSET: 0x00717EB0
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@ -1911,10 +1906,13 @@ void CJupitelThunderHit::SpawnHit() {
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// FUNCTION: fn_07321
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void CJupitelThunderHit::SpawnSpark() {
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std::string texture = "effect\\thunder_pang.bmp";
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if (this->id == 94) {
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switch (this->id) {
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case 94:
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texture = "effect\\thunder_pang.bmp";
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} else if (this->id == 452) {
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break;
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case 452:
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texture = "effect\\pokjuk_d.bmp";
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break;
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}
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CParticle* particle = CreateParticle(reinterpret_cast<const vector3d*>(this->position), 0x203);
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