Maintenance: [forced, user-approved] Family W2: remove invented SpriteDrawingPolicy and AccessoryLayerDepth reference structs; their
Batch #10252 by ragnarok-clanker: forced by an admin (1 lower score(s), 10 changed function(s)); checked with 11 compiled unit(s), including every includer of Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/SpriteDrawingPolicy.h. Deletes: Source/Contents/Actors/SpriteDrawingPolicy.h
This commit is contained in:
parent
88b2de90c3
commit
2fa3c6677c
13 changed files with 78 additions and 107 deletions
|
|
@ -1,4 +1,4 @@
|
|||
#include "Contents/Actors/SpriteDrawingPolicy.h"
|
||||
#include "Contents/Actors/CharacterRender.h"
|
||||
#include "Render/Renderer.h"
|
||||
#include "Render/SpriteGeometry.h"
|
||||
#include "Render/Textures/SpritePixels.h"
|
||||
|
|
@ -16,7 +16,7 @@ float g_heightScale = 1.34f;
|
|||
|
||||
// OFFSET: 0x0080D7B0
|
||||
// FUNCTION: fn_10102
|
||||
bool SpriteDrawingPolicy::ProjectCell(
|
||||
bool CCharacterRender::ProjectCell(
|
||||
int unused, int layer, float scale, const SpriteFrameCell& cell, float x, float y, const float* position, float shift, float& bottomDepth,
|
||||
float& topDepth, const SpriteRleImage& image, SpriteCellQuad& quad, tagRECT& bounds, SpriteColor& color, int offsetX, int offsetY, int flags
|
||||
) const {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue