Decompile 2 functions in Source/UI/Window/UIHotKeyWnd.cpp

Batch #10968 by dori: 0 byte-identical, 2 confirmed by peer review.

- fn_12708 UIHotKeyWnd::ShowHotkeyTooltip: logic confirmed by peer review
- fn_12710 UISerachStoreInfoWnd::Slot28: logic confirmed by peer review

Peer-reviewed-by: kyoshi, Toshiro, cremane, Yommy, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-05 00:28:47 +00:00
commit 311285b7d6

View file

@ -1,4 +1,5 @@
#include "Client/Mode/CMode.h"
#include "Client/Mode/ModeMgr.h"
#include "Render/Text/FontCache.h"
#include "Render/Text/TextContext.h"
#include "UI/Window/UIHotKeyWnd.h"
@ -370,7 +371,7 @@ void UIHotKeyWnd::ShowHotkeyTooltip(int x, int y) {
const HotkeyEntry entry = this->GetHotkey(this->m_tab, index + (this->m_page * 9 - 9) * 4, true);
if (!entry.info.text.empty()) {
static_cast<CMode*>(g_charViewMode)->ShowTooltip(entry.info.text.c_str(), screenX, screenY, 0xFFFFFFFF, 0, 1);
g_modeMgr.gameMode->ShowTooltip(entry.info.text.c_str(), screenX, screenY, 0xFFFFFFFF, 0, 1);
}
}
@ -397,14 +398,14 @@ void UISerachStoreInfoWnd::Slot28(int x, int y) {
text = text.substr(0, end);
}
static_cast<CMode*>(g_charViewMode)->SetCursorAction(2);
g_modeMgr.gameMode->SetCursorAction(2);
}
} else {
text = item.DisplayName(0);
}
if (text.size() != 0) {
static_cast<CMode*>(g_charViewMode)->ShowTooltip(text.c_str(), screenX, screenY, g_session.GetItemNameColor(item), 0, 1);
g_modeMgr.gameMode->ShowTooltip(text.c_str(), screenX, screenY, g_session.GetItemNameColor(item), 0, 1);
}
}