Decompile fn_19767 (CEffectPrim::Initialize)

Batch #14269 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_19767 CEffectPrim::Initialize: logic confirmed by peer review

Peer-reviewed-by: Yommy, secret, aDw
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-07 06:48:26 +00:00
commit 31b735ca34
4 changed files with 18 additions and 16 deletions

View file

@ -153,8 +153,11 @@ CEffectPrim* CreateEffectParticle(
std::list<CRenderObject*>& worldObjects
) {
auto* particle = new CEffectPrim();
if (!particle) {
return nullptr;
}
particle->state.Initialize(particle->render, master, masterRender, type, x, y, z);
particle->Initialize(master, type, x, y, z);
master.state.primList.push_back(&particle->state);
worldObjects.push_back(particle);