Decompile fn_03155 (CSkillAction_DamageWereRaptorForm::PlayFormAttackEffect)

Batch #16593 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_03155 CSkillAction_DamageWereRaptorForm::PlayFormAttackEffect: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, alisonrag
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-10 22:43:15 +00:00
commit 340f38e3f2

View file

@ -427,7 +427,7 @@ void CSkillAction_DamageWereRaptorForm::PlayFormAttackEffect(CGameActor* actor)
if (actor) {
EffectLists* effects = g_effectMgr;
effects->Spawn(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId([] {
const char bytes[] = {'\x7B', '\x43', '\x92', '\x8F', '\x84', '\x01', '\x32', '\x6A', '\x7A', '\x43', '\xA8', '\x95', '\x8C', '\x05', '\x19', '\x72',
const std::array<char, 18> bytes = {'\x7B', '\x43', '\x92', '\x8F', '\x84', '\x01', '\x32', '\x6A', '\x7A', '\x43', '\xA8', '\x95', '\x8C', '\x05', '\x19', '\x72',
'\x6D', '\x31'};
thread_local EncryptedName<sizeof(bytes), 0x1D6D75EDE7CD311FULL> name(bytes);
return name.Text();