Decompile fn_12639 (UIHotKeyWnd::Slot15)
Batch #8632 by youko: 0 byte-identical, 1 confirmed by peer review. - fn_12639 UIHotKeyWnd::Slot15: logic confirmed by peer review Peer-reviewed-by: eAthena, gordaoprogramas Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 91 additions and 0 deletions
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@ -3,12 +3,16 @@
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#include "Client/Session.h"
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#include "Client/Mode/ModeTooltip.h"
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#include "Contents/Hotkeys/UserHotkeyMgr.h"
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#include "Contents/Skills/AutomaticSkills.h"
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#include "Contents/MessageTable.h"
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#include "Script/LuaScript.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Buttons/UICheckBox.h"
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#include "UI/Lists/UITabControl.h"
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#include "UI/Text/ColoredText.h"
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#include "UI/Text/UIBalloonText.h"
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#include "UI/Text/UITransBalloonText.h"
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#include "UI/Window/InputFocus.h"
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#include "UI/Window/UIWindow.h"
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#include "UI/Window/UIWindowMgr.h"
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@ -79,6 +83,92 @@ namespace {
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}
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}
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// OFFSET: 0x0091FFD0
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// FUNCTION: fn_12639
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void UIHotKeyWnd::Slot15(int, int) {
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UIButtonContext& controls = *reinterpret_cast<UIButtonContext*>(nullptr);
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reinterpret_cast<AutomaticSkills*>(g_session.unknown_7FB4)->DisableAll();
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this->AddBaseButton(controls);
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this->AddCloseButton(controls, "", 0);
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this->m_balloon = new UITransBalloonText(*this->m_context, *reinterpret_cast<BalloonTextContext*>(nullptr));
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this->m_balloon->SetSize(this->geometry.width, 20);
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this->m_balloon->SetText(LookupMessage(1486), 60);
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this->m_balloon->Show(0);
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g_windowMgr.AddRendered(this->m_balloon);
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this->unknown_0100 = new UITabControl(*this->m_context, controls);
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this->unknown_0100->Configure(1, this->unknown_00C4 - 3, 20, 1, 1, 0, 0, 0, 0, 0, 0, 0);
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this->unknown_0100->Move(this->unknown_00C8, this->unknown_00CC + this->unknown_00BC);
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this->AddChild(this->unknown_0100);
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const char* tabs[4] = {LookupMessage(1491), LookupMessage(3595), LookupMessage(1492), LookupMessage(1493)};
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for (int index = 0; index < 4; ++index) {
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this->unknown_0100->AddTab(tabs[index], "");
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}
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{
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std::string path = "유저인터페이스\\";
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const char* names[4] = {"btn_ok", "btn_cancel", "btn_reset", "btn_close"};
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const int ids[4] = {184, 185, 363, 201};
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int x = 0;
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for (int index = 0; index < 4; ++index) {
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UIBitmapButton* button = new UIBitmapButton();
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button->SetBitmap((path + names[index] + ".bmp").c_str(), 0, 0);
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button->SetBitmap((path + names[index] + "_a.bmp").c_str(), 1, 0);
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button->SetBitmap((path + names[index] + "_b.bmp").c_str(), 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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const int id = ids[index];
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button->SetId(id);
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this->AddChild(button);
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if (id == 184) {
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x = this->geometry.width - 139;
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} else if (id == 185) {
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x = this->geometry.width - 92;
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} else if (id == 363) {
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x = 5;
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} else if (id == 201) {
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x = this->geometry.width - 46;
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}
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button->Move(x, this->geometry.height - 25);
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}
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}
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UICheckBox* checkBox = new UICheckBox();
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this->unknown_0108 = checkBox;
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checkBox->SetSize(150, 12);
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checkBox->SetImages("유저인터페이스\\checkbox_1.bmp", "유저인터페이스\\checkbox_0.bmp", LookupMessage(1775));
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checkBox->Move(80, this->geometry.height - 22);
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checkBox->SetChecked(g_windowCloseByte);
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this->AddChild(this->unknown_0108);
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this->m_prevButton = new UIBitmapButton();
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UIBitmapButton* prevButton = static_cast<UIBitmapButton*>(this->m_prevButton);
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prevButton->SetBitmap("유저인터페이스\\basic_interface\\arw_left.bmp", 0, 0);
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prevButton->SetBitmap("유저인터페이스\\basic_interface\\arw_left.bmp", 1, 0);
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prevButton->SetBitmap("유저인터페이스\\basic_interface\\arw_left.bmp", 2, 0);
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prevButton->SetSize(prevButton->BitmapWidth(), prevButton->BitmapHeight());
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prevButton->Move(this->geometry.width - 80, 25);
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prevButton->Enable(0);
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prevButton->SetTooltip(LookupMessage(1053));
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prevButton->SetId(316);
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this->AddChild(this->m_prevButton);
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this->m_nextButton = new UIBitmapButton();
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UIBitmapButton* nextButton = static_cast<UIBitmapButton*>(this->m_nextButton);
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nextButton->SetBitmap("유저인터페이스\\basic_interface\\arw_right.bmp", 0, 0);
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nextButton->SetBitmap("유저인터페이스\\basic_interface\\arw_right.bmp", 1, 0);
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nextButton->SetBitmap("유저인터페이스\\basic_interface\\arw_right.bmp", 2, 0);
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nextButton->SetSize(nextButton->BitmapWidth(), nextButton->BitmapHeight());
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nextButton->Move(this->geometry.width - 20, 25);
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nextButton->Enable(0);
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nextButton->SetTooltip(LookupMessage(1054));
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nextButton->SetId(317);
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this->AddChild(this->m_nextButton);
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}
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// OFFSET: 0x00932F70
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// FUNCTION: fn_12721
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void UIHotKeyWnd::Slot32(int, int) {
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@ -20,6 +20,7 @@ public:
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};
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UIHotKeyWnd(UIWindowContext& windows, UIFrameContext& frames);
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void Slot15(int width, int height) override;
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void Slot25(int x, int y) override;
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void Slot32(int x, int y) override;
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int RowFromPoint(int x, int y);
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