Decompile fn_09315 (UIRequestJoinPartyWnd::SendMsg)
Batch #10907 by dori: 0 byte-identical, 1 confirmed by peer review. - fn_09315 UIRequestJoinPartyWnd::SendMsg: logic confirmed by peer review Peer-reviewed-by: Tanke, cremane, StrawberrysherbetIX Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
parent
46902b2758
commit
367a59b8f0
1 changed files with 2 additions and 1 deletions
|
|
@ -1,4 +1,5 @@
|
|||
#include "Client/Mode/CMode.h"
|
||||
#include "Client/Mode/ModeMgr.h"
|
||||
#include "Contents/MessageTable.h"
|
||||
#include "Client/Mode/ModeEvents.h"
|
||||
#include "Client/Session.h"
|
||||
|
|
@ -163,7 +164,7 @@ int UIRequestJoinPartyWnd::SendMsg(UIWindow* sender, int message, std::intptr_t
|
|||
g_requestJoinPartyMgr->Block(this->accountId);
|
||||
}
|
||||
|
||||
static_cast<CMode*>(g_charViewMode)->SendMsg(264, this->characterId, value == 541, reinterpret_cast<std::intptr_t>(&this->accountId), 0);
|
||||
g_modeMgr.gameMode->SendMsg(264, this->characterId, value == 541, reinterpret_cast<std::intptr_t>(&this->accountId), 0);
|
||||
g_requestJoinPartyMgr->Advance();
|
||||
this->block->SetChecked(0);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue