Align method names with DHXJ (GetGameMode/GetLoginMode, CRes::Lock/Unlock, InitSegment, ShiftSegment, AnimMotion, ProcessAlpha, Prim3DCircle/Casting4/Casting5/Cylinder/CylinderHalf/ParticleSpline, Get_Angle, GetRadian, matrix MakeXRotation/AppendYRotation/MakeTranslate/MakeInverse, ResetInput, IncreaseSelection, GetKeyStrokeSize, UpdateMatrix, ResetQueue, Cleanup, CGroundScope::OnProcess). Pure renames, codegen unchanged (baseline with includers).
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parent
74b3ce59b3
commit
385c906a98
53 changed files with 204 additions and 204 deletions
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@ -9,7 +9,7 @@
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// OFFSET: 0x00ACF2A0
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// FUNCTION: fn_17794
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void TextInputBuffer::CancelComposition() {
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void TextInputBuffer::ResetInput() {
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HIMC context = ImmGetContext(this->window);
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if (context) {
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@ -199,7 +199,7 @@ void TextInputBuffer::SetFlag8C(unsigned char value) {
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}
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// OFFSET: 0x00ACE4C0
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// FUNCTION: fn_17787
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void TextInputBuffer::MoveForward(unsigned codePage) {
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void TextInputBuffer::IncreaseSelection(unsigned codePage) {
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const auto length = static_cast<std::uint32_t>(this->text.size());
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const auto position = static_cast<std::uint32_t>(this->cursor);
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if (position > length) {
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@ -286,7 +286,7 @@ void TextInputBuffer::KeyDown(
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this->MoveBack(codePage);
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break;
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case VK_RIGHT:
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this->MoveForward(codePage);
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this->IncreaseSelection(codePage);
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break;
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case VK_HOME:
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this->cursor = 0;
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@ -328,7 +328,7 @@ void TextInputBuffer::KeyDown(
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switch (key) {
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case VK_DELETE:
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if (this->cursor == this->anchor) {
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this->MoveForward(codePage);
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this->IncreaseSelection(codePage);
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}
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this->DeleteSelection();
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break;
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@ -340,7 +340,7 @@ void TextInputBuffer::KeyDown(
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if (key == VK_LEFT) {
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this->MoveBack(codePage);
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} else {
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this->MoveForward(codePage);
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this->IncreaseSelection(codePage);
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}
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this->anchor = this->cursor;
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