From 3e8ea9bcc874205cc6db0a2f6a6e1591c71aec8d Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Tue, 10 Nov 2026 07:17:01 +0000 Subject: [PATCH] Decompile fn_17597 (GroundLightmapSet::Clear) Batch #15590 by Yommy: 1 byte-identical, 0 confirmed by peer review. - fn_17597 GroundLightmapSet::Clear: byte-identical Merged automatically: every function is byte-identical to the original. --- Source/Contents/Ground/GroundLightmaps.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Contents/Ground/GroundLightmaps.cpp b/Source/Contents/Ground/GroundLightmaps.cpp index c75d2185d..99834ab3a 100644 --- a/Source/Contents/Ground/GroundLightmaps.cpp +++ b/Source/Contents/Ground/GroundLightmaps.cpp @@ -16,7 +16,7 @@ GroundLightmapSet::~GroundLightmapSet() { void GroundLightmapSet::Clear() { this->lightmaps.clear(); - while (!this->lightmapTextures.empty()) { + while (this->lightmapTextures.size() != 0) { delete this->lightmapTextures.back(); this->lightmapTextures.pop_back(); }