Decompile fn_22015 (CGameMode::ReceiveDeferredReset)
Batch #5242 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_22015 CGameMode::ReceiveDeferredReset: logic confirmed by peer review Peer-reviewed-by: eAthena, meitogi, superintelligence Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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3 changed files with 48 additions and 2 deletions
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@ -49,7 +49,9 @@ public:
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/* 0078 */ unsigned char unknown_0078[0x54];
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/* 00CC */ CWorld* scene;
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/* 00D0 */ CView* camera;
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/* 00D4 */ unsigned char unknown_00D4[0x44];
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/* 00D4 */ unsigned char unknown_00D4[0x28];
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/* 00FC */ int unknown_00FC;
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/* 0100 */ unsigned char unknown_0100[0x18];
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/* 0118 */ std::string unknown_0118;
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/* 0130 */ unsigned char unknown_0130[0x30];
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/* 0160 */ CActorNameCardHolder nameCard;
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@ -171,6 +173,13 @@ public:
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void ReceiveEnchantSimulation(const unsigned char* packet);
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void ReceivePackageSimulation(const unsigned char* packet);
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void ReceiveWindow154Result(std::int16_t value);
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void ReceivePlayerDuration(const unsigned char* packet);
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void ReceiveFailureNotice(const unsigned char* packet);
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void ReceiveServerRateNotice(const unsigned char* packet);
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void ReceiveRequestResult(const unsigned char* packet);
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void ReceivePackageItemTest(const unsigned char* packet);
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void ReceiveDeferredReset(const unsigned char* packet);
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void ReceiveGradeEnchantResult(const unsigned char* packet);
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void UpdateUnknown0628(int id, bool add);
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void IgnoreRemovedPacket3(const unsigned char* packet);
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void IgnoreRemovedPacket4(const unsigned char* packet);
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@ -1,4 +1,5 @@
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#include "Client/Mode/CGameMode.h"
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#include "Client/Application/Launcher.h"
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#include "Client/Session.h"
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#include "Contents/CashEmotionMgr.h"
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#include "Contents/ClanInfo.h"
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@ -6,11 +7,16 @@
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#include "Contents/Actors/RenderObject.h"
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#include "Contents/Configuration/ServiceConfiguration.h"
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#include "Contents/Configuration/ServiceOptions.h"
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#include "Contents/Effects/EffectLists.h"
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#include "Contents/GuildMgr.h"
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#include "Contents/Items/ItemDescription.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Contents/Items/RuneSystem.h"
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#include "Contents/MessageTable.h"
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#include "Contents/Sound/SoundMgr.h"
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#include "Contents/World/World.h"
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#include "Network/Connection/Connection.h"
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#include "UI/UIGradeEnchantWnd.h"
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#include "UI/Window/UIWindow.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowDialogs.h"
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@ -22,6 +28,9 @@
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#include <ctime>
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#include <string>
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#include <utility>
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#include <direct.h>
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#include <io.h>
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#include <windows.h>
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#pragma pack(push, 1)
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struct ClanInfoPacket {
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@ -79,6 +88,11 @@ struct RuneSetGradesPacket : RuneListPacket {
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struct RuneRewardStepsPacket : RuneListPacket {
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/* 0009 */ RuneRewardStepEntry entries[1];
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};
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struct PackageItemTestEntry {
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/* 0000 */ int itemId;
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/* 0004 */ std::uint16_t unknown_0004;
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/* 0006 */ int count;
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};
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#pragma pack(pop)
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struct GameOptionEntry {
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@ -235,6 +249,10 @@ void CGameMode::ReceiveNpcBgm(const unsigned char* packet) {
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void CGameMode::IgnoreRemovedPacket1(const unsigned char*) {
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}
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// OFFSET: 0x00D3D2F0
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// OFFSET: 0x00D3DF40
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// OFFSET: 0x00D3E0B0
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// FUNCTION: fn_21808
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void CGameMode::IgnoreRemovedPacket2(const unsigned char*) {
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@ -354,6 +372,8 @@ struct ActorMessage32 {
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/* 003C */ int unknown_003C;
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};
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// OFFSET: 0x00D3E8B0
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// OFFSET: 0x00D3F130
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// FUNCTION: fn_21811
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void CGameMode::ReceiveActorMessage32(const unsigned char* packet) {
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@ -377,6 +397,8 @@ void CGameMode::ReceiveActorMessage32(const unsigned char* packet) {
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actor->SendMsg(nullptr, 32, 0, static_cast<int>(argument), static_cast<int>(argument >> 32), 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
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}
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// OFFSET: 0x00D3F3E0
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// OFFSET: 0x00D3F760
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// FUNCTION: fn_21813
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void CGameMode::ReceiveStatusNotice(const unsigned char* packet) {
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@ -496,6 +518,8 @@ void CGameMode::ReceiveResultNotice0118(const unsigned char* packet) {
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}
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}
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// OFFSET: 0x00D652E0
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// OFFSET: 0x00D65730
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// FUNCTION: fn_22001
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void CGameMode::ReceiveClanLeave(const unsigned char* packet) {
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@ -568,6 +592,13 @@ void CGameMode::ReceiveActorClanName(const unsigned char* data) {
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this->nameCard.SetValue3(packet->aid, std::string(packet->name, packet->name + (packet->length - 8)));
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}
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// OFFSET: 0x00D66840
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// FUNCTION: fn_22015
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void CGameMode::ReceiveDeferredReset(const unsigned char*) {
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g_session.m_options.Set(5, 0);
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GetRagConnection().ResetDeferred();
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}
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// OFFSET: 0x00D66A00
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// FUNCTION: fn_22017
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void CGameMode::ReceiveClanMemberCount(const unsigned char* data) {
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@ -705,6 +736,8 @@ void CGameMode::ReceiveRuneRewardSteps(const unsigned char* data) {
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// OFFSET: 0x00D677C0
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// OFFSET: 0x00D679E0
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// OFFSET: 0x00D686F0
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// FUNCTION: fn_22042
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void CGameMode::ReceiveGuildEmblemVersion(std::uint32_t aid, int guildId, int emblemVersion) {
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@ -238,7 +238,11 @@ public:
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/* 5450 */ int unknown_5450;
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/* 5454 */ unsigned char unknown_5454[0x14];
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/* 5468 */ int unknown_5468;
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/* 546C */ unsigned char unknown_546C[0xD0];
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/* 546C */ unsigned char unknown_546C[0x34];
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/* 54A0 */ int unknown_54A0;
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/* 54A4 */ int unknown_54A4;
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/* 54A8 */ int unknown_54A8;
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/* 54AC */ unsigned char unknown_54AC[0x90];
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/* 553C */ std::string m_serverName;
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/* 5554 */ unsigned char unknown_5554[4];
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/* 5558 */ int unknown_5558;
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