Decompile 2 functions in Source/UI/GameSettings/GameSettingsUI.cpp

Batch #10071 by Toshiro: 0 byte-identical, 2 confirmed by peer review.

- fn_15381 CUIComboBox<GameSettingsUI::CUIComboItem,RenderBackend>::Create: logic confirmed by peer review (annotation added to existing code)
- fn_15382 CUIComboBox<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::Create: logic confirmed by peer review (annotation added to existing code)

Peer-reviewed-by: meitogi, gordaoprogramas, cremane, doczeira
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-02 15:18:40 +00:00
commit 3faa3fb3b4

View file

@ -290,6 +290,8 @@ template int CUIComboBox<GameSettingsUI::CUIComboItem, std::string>::AddItem(con
// OFFSET: 0x00A1E250
// FUNCTION: fn_15379
// FUNCTION: fn_15380
// FUNCTION: fn_15381
// FUNCTION: fn_15382
template <class T, class D> void CUIComboBox<T, D>::Create(int width, int itemHeight, int visibleItems) {
this->visibleItems = visibleItems;
this->width = width;