Decompile fn_45487 (CGameMode::SendMsg)

Batch #10474 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_45487 CGameMode::SendMsg: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-11-04 09:35:06 +00:00
commit 4451d2f67c
3 changed files with 4189 additions and 215 deletions

View file

@ -101,6 +101,7 @@ struct MinimapMarker {
class CGameMode : public CMode {
public:
CGameMode();
int SendMsg(int event, int argument1, int argument2, int argument3, int argument4) override;
void sub_D1C050(const AchievementStatePacket* packet);
void ReceiveBuyingStoreResult(const BuyingStoreResultPacket* packet);
void sub_D6C460(int count, int unknown01738784, short unknown01738788, int completed, int total, const AchievementRecordPacket* packets);

File diff suppressed because it is too large Load diff

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@ -11,6 +11,9 @@
struct ITEM_INFO;
std::vector<unsigned char> BuildEntryQueueReplayRecords();
std::vector<unsigned char> BuildRenewQuestReplayRecords();
struct ReplayCachedPacket {
/* 0000 */ bool enabled;
/* 0004 */ std::vector<unsigned char> bytes;