Decompile fn_45487 (CGameMode::SendMsg)
Batch #10474 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review. - fn_45487 CGameMode::SendMsg: logic confirmed by peer review Reviewed-by: ragnarok-clanker
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3 changed files with 4189 additions and 215 deletions
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@ -101,6 +101,7 @@ struct MinimapMarker {
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class CGameMode : public CMode {
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public:
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CGameMode();
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int SendMsg(int event, int argument1, int argument2, int argument3, int argument4) override;
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void sub_D1C050(const AchievementStatePacket* packet);
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void ReceiveBuyingStoreResult(const BuyingStoreResultPacket* packet);
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void sub_D6C460(int count, int unknown01738784, short unknown01738788, int completed, int total, const AchievementRecordPacket* packets);
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@ -11,6 +11,9 @@
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struct ITEM_INFO;
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std::vector<unsigned char> BuildEntryQueueReplayRecords();
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std::vector<unsigned char> BuildRenewQuestReplayRecords();
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struct ReplayCachedPacket {
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/* 0000 */ bool enabled;
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/* 0004 */ std::vector<unsigned char> bytes;
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