Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Contents/Jobs/JobInheritance.h, ...
Batch #1470 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review. - fn_23590 IsVisibleJob: logic confirmed by peer review - fn_23841 GetWeaponViewValue: logic confirmed by peer review - fn_23906 ResetHotkeySlots: logic confirmed by peer review - fn_23910 CSession::SetPairValue: logic confirmed by peer review Peer-reviewed-by: Kisuka, eAthena Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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3 changed files with 87 additions and 1 deletions
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@ -1,9 +1,15 @@
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#include "Client/Mode/ActiveGameMode.h"
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#include "Client/Mode/CMode.h"
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#include "Contents/Items/ItemDescription.h"
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#include "Contents/Skills/SkillInfo.h"
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#include "Client/Session.h"
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#include "Contents/Jobs/JobInheritance.h"
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#include "Contents/Jobs/JobId.h"
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#include "Contents/Skills/PlayerSkillBundle.h"
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#include "Script/LuaScript.h"
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#include <string>
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namespace {
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// OFFSET: 0x00DFBC00
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// FUNCTION: fn_23585
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@ -125,3 +131,61 @@ int __stdcall GetRealWeaponId(int weapon) {
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}
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return weapon;
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}
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// OFFSET: 0x00DFB4B0
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// OFFSET: 0x00DFBE10
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// FUNCTION: fn_23590
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bool __stdcall IsVisibleJob(int job) {
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return job != JT_WARPNPC && job != JT_EFFECTLAUNCHER && job != JT_HIDDEN_NPC;
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}
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// OFFSET: 0x00E19230
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// OFFSET: 0x00E19530
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// FUNCTION: fn_23841
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int __stdcall GetWeaponViewValue(int weapon) {
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const int value = FindItemDescription(weapon).unknown_0040;
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if (weapon > 2100 && weapon < 2200 || static_cast<unsigned>(weapon - 28901) <= 0x61 || static_cast<unsigned>(weapon - 460000) <= 0x270F) {
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return -1;
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}
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return value;
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}
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// OFFSET: 0x00E248F0
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// OFFSET: 0x00E25970
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// FUNCTION: fn_23906
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bool ResetHotkeySlots() {
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g_session.m_hotkeyScript->Call("ResetTheHotKey", "dddd", 1, 132, 192, 18);
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return g_session.m_hotkeyScript->Call("ResetTheHotKey", "dddd", 1, 135, 36, 18);
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}
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// OFFSET: 0x00E25E60
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// OFFSET: 0x00E25EE0
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// FUNCTION: fn_23910
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int CSession::SetPairValue(int value, int slot) {
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if (slot == 0) {
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this->m_pairValues[0] = value;
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return value;
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}
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if (slot == 1) {
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this->m_pairValues[1] = value;
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return value;
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}
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if (slot == 2) {
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this->m_pairValues[2] = value;
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return value;
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}
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return slot;
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}
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// OFFSET: 0x00E25F20
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// OFFSET: 0x00E26030
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