Decompile 2 functions in Source/Contents/Effects/EvilsPawEffect.cpp
Batch #12975 by cremane: 2 byte-identical, 0 confirmed by peer review. - fn_06958 CEvilsPawEffect::Slot07: byte-identical - fn_06961 CEvilsPawEffect::Slot04: byte-identical Merged automatically: every function is byte-identical to the original.
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1 changed files with 4 additions and 2 deletions
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@ -57,7 +57,8 @@ void CEvilsPawEffect::Slot01() {
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void CEvilsPawEffect::Slot07() {
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this->textureIndex = 0;
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this->delayCounter = this->frameDelay;
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for (CParticle* particle : this->particles) {
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for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
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CParticle* particle = *it;
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particle->SetColor(255, 255, 255);
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particle->alpha = 255;
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particle->scale = static_cast<float>(this->size);
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@ -116,7 +117,8 @@ void CEvilsPawEffect::Slot03() {
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// OFFSET: 0x006FF3E0
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// FUNCTION: fn_06961
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void CEvilsPawEffect::Slot04() {
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for (CParticle* particle : this->particles) {
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for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
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CParticle* particle = *it;
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if (particle) {
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particle->Render(false, 0.0f, 1.0f, 0.0f, 1.0f, false, true);
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}
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