diff --git a/Source/UI/Chat/UIChatRoomTitle.cpp b/Source/UI/Chat/UIChatRoomTitle.cpp index c6287fb4c..0f106068e 100644 --- a/Source/UI/Chat/UIChatRoomTitle.cpp +++ b/Source/UI/Chat/UIChatRoomTitle.cpp @@ -52,7 +52,7 @@ void UIChatRoomTitle::Paint() { CBitmapRes* bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_lu.bmp"))); this->DrawBitmap(0, 0, bitmap, false); bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_ru.bmp"))); - this->DrawBitmap(this->geometry.width - bitmap->image.width, 0, &bitmap->image, false); + this->DrawBitmap(this->geometry.width - bitmap->image.width, 0, bitmap, false); int segments = (this->geometry.width - 24) / 12 + ((this->geometry.width - 24) % 12 != 0); for (int index = 0; index < segments; ++index) { @@ -61,18 +61,18 @@ void UIChatRoomTitle::Paint() { } bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_ld.bmp"))); - this->DrawBitmap(0, this->geometry.height - bitmap->image.height - 6, &bitmap->image, false); + this->DrawBitmap(0, this->geometry.height - bitmap->image.height - 6, bitmap, false); bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_rd.bmp"))); - this->DrawBitmap(this->geometry.width - bitmap->image.width, this->geometry.height - bitmap->image.height - 6, &bitmap->image, false); + this->DrawBitmap(this->geometry.width - bitmap->image.width, this->geometry.height - bitmap->image.height - 6, bitmap, false); segments = (this->geometry.width - 24) / 12 + ((this->geometry.width - 24) % 12 != 0); for (int index = 0; index < segments; ++index) { bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_md.bmp"))); - this->DrawBitmap((index + 1) * 12, this->geometry.height - bitmap->image.height - 6, &bitmap->image, false); + this->DrawBitmap((index + 1) * 12, this->geometry.height - bitmap->image.height - 6, bitmap, false); } bitmap = static_cast(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\sysbox_arr_l.bmp"))); - this->DrawBitmap(this->geometry.width / 2 - bitmap->image.width / 2, this->geometry.height - bitmap->image.height, &bitmap->image, false); + this->DrawBitmap(this->geometry.width / 2 - bitmap->image.width / 2, this->geometry.height - bitmap->image.height, bitmap, false); const char* icon = this->roomType != 0 ? "유저인터페이스\\chat_open.bmp" : "유저인터페이스\\chat_close.bmp"; bitmap = static_cast(ResourceMgr::Instance().Load(Resolve(icon)));