Decompile 2 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h
Batch #7192 by superintelligence: 0 byte-identical, 2 confirmed by peer review. - fn_15342 CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>::CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>: logic confirmed by peer review - fn_15343 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>::CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>: logic confirmed by peer review Peer-reviewed-by: eAthena, alisonrag, Lumen Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 12 additions and 0 deletions
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@ -1673,8 +1673,20 @@ void GameSettingsUI::CUIGroupTrilinear::Slot16() {
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}
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// OFFSET: 0x00A19560
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// FUNCTION: fn_15342
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template <>
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CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::CUIListBoxEx(UIWindowContext& context)
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: CUIControl(context), scrollBar(nullptr), itemWidth(0), rowHeight(0), itemX(0), itemY(0), unknown_00C4(0), selected(static_cast<unsigned int>(-1)),
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unknown_00E0(1), rebind(0) {
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}
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// OFFSET: 0x00A19720
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// FUNCTION: fn_15343
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template <>
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CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::CUIListBoxEx(UIWindowContext& context)
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: CUIControl(context), scrollBar(nullptr), itemWidth(0), rowHeight(0), itemX(0), itemY(0), unknown_00C4(0), selected(static_cast<unsigned int>(-1)),
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unknown_00E0(1), rebind(0) {
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}
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// OFFSET: 0x00A198E0
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