Maintenance: [forced, user-approved] Family G11: remove ShortcutVisibility (WindowManagerWindows& windows, WindowOrdering& ordering,

Batch #10214 by ragnarok-clanker: forced by an admin (0 lower score(s), 4 changed function(s)); checked with 17 compiled unit(s), including every includer of Source/Contents/UserData/CharacterConfigLoad.h, Source/UI/Shortcuts/NormalItemSlotLoad.h, Source/UI/Shortcuts/ShortcutControlEvents.h, Source/UI/Shortcuts/ShortcutVisibility.h, Source/UI/Shortcuts/UIShortCutWnd.h.
This commit is contained in:
ragnarok-clanker 2026-11-02 23:45:02 +00:00
commit 5062bd4572
8 changed files with 8 additions and 58 deletions

View file

@ -46,7 +46,7 @@ void CCharacterLinkedUserDataMgr::CompleteLoad(
const Json::Value sorting = data["SortPrivateTab"];
context.sortPrivate = sorting.isNull() ? false : sorting.asBool();
LoadNormalItemSlots(data, context.items, context.saved, context.itemSlotActive, context.windows, context.visibility);
LoadNormalItemSlots(data, context.items, context.saved, context.itemSlotActive, context.windows);
this->m_loaded = true;
}