Decompile fn_12373 (UIQuitWnd::SendMsg)
Batch #6954 by aDw: 0 byte-identical, 1 confirmed by peer review. - fn_12373 UIQuitWnd::SendMsg: logic confirmed by peer review Peer-reviewed-by: eAthena, superintelligence Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 26 additions and 0 deletions
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@ -2116,6 +2116,31 @@ std::vector<char> MakeFramedMessage(std::uint16_t type, const std::vector<char>&
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return message;
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}
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// OFFSET: 0x00901370
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// FUNCTION: fn_12373
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int UIQuitWnd::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
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CMode* mode = g_modeMgr.GetGameMode();
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if (message != 6) {
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return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
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}
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switch (argument1) {
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case 220:
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mode->SendMsg(25, 1, 0, 0, 0);
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g_windowMgr.CloseWindow(48);
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break;
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case 221:
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mode->SendMsg(88, 0, 0, 0, 0);
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g_windowMgr.CloseWindow(48);
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break;
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case 185:
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g_windowMgr.CloseWindow(48);
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break;
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}
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return 0;
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}
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// OFFSET: 0x00909830
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// FUNCTION: fn_12392
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int UInCash_CallWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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@ -6,6 +6,7 @@
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class UIQuitWnd : public UIFrameWnd {
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public:
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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};
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#endif
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