Maintenance: [forced, user-approved] Family S3: remove ShortcutCooldowns (17 reinterpret_cast<ShortcutCooldowns&>(g_session.m_request
Batch #10274 by ragnarok-clanker: forced by an admin (3 lower score(s), 9 changed function(s)); checked with 348 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Session.h, Source/UI/Shortcuts/ShortcutCooldowns.h.
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12 changed files with 96 additions and 123 deletions
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@ -25,8 +25,8 @@ namespace {
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}
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// INLINED
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void RemoveFirst(ShortcutCooldowns& cooldowns, int slot) {
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for (ShortcutCooldownRecord& record : cooldowns.records) {
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void RemoveFirst(std::list<ShortcutCooldownRecord>& cooldowns, int slot) {
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for (ShortcutCooldownRecord& record : cooldowns) {
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const auto value = std::find_if(record.main.begin(), record.main.end(), [&](const CooldownState& state) { return state.slot == slot; });
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if (value != record.main.end()) {
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record.main.erase(value);
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@ -70,17 +70,17 @@ void UIShortCutWnd::Slot10(int x, int y, std::intptr_t argument) {
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g_session.AssignShortcut(1, skill.id, value.skillLevel, index, bank);
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if (originalSlot != index) {
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RemoveFirst(reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers), index);
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RemoveFirst(g_session.m_requestTimers, index);
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}
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const std::uint32_t key = Grouped(skill.id) ? 9999 : skill.id;
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const auto record =
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std::find_if(reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers).records.begin(), reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers).records.end(), [&](const ShortcutCooldownRecord& entry) {
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std::find_if(g_session.m_requestTimers.begin(), g_session.m_requestTimers.end(), [&](const ShortcutCooldownRecord& entry) {
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return entry.id == key;
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});
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if (record != reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers).records.end() && record->end > timeGetTime()) {
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if (record != g_session.m_requestTimers.end() && record->end > timeGetTime()) {
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const auto previous = std::find_if(record->main.begin(), record->main.end(), [&](const CooldownState& state) { return state.slot == originalSlot; });
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const int targetX = 29 * column + 16;
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const int targetY = 33 * g_session.m_hotkeyPage + 4;
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@ -98,11 +98,11 @@ void UIShortCutWnd::Slot10(int x, int y, std::intptr_t argument) {
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CSkillInfo skill = g_session.LookupSkill(id);
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const std::uint32_t key = Grouped(skill.id) ? 9999 : skill.id;
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const auto record =
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std::find_if(reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers).records.begin(), reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers).records.end(), [&](const ShortcutCooldownRecord& entry) {
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std::find_if(g_session.m_requestTimers.begin(), g_session.m_requestTimers.end(), [&](const ShortcutCooldownRecord& entry) {
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return entry.id == key;
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});
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if (record != reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers).records.end()) {
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if (record != g_session.m_requestTimers.end()) {
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const auto previous = std::find_if(record->main.begin(), record->main.end(), [&](const CooldownState& state) { return state.slot == originalSlot; });
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if (previous != record->main.end()) {
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record->main.erase(previous);
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@ -155,7 +155,7 @@ void UIShortCutWnd::Slot10(int x, int y, std::intptr_t argument) {
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const int index = 9 * g_session.m_hotkeyPage + column;
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g_session.AssignShortcut(0, static_cast<std::uint32_t>(item.GetItemId()), 0, index, bank);
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if (value.slot != index) {
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RemoveFirst(reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers), index);
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RemoveFirst(g_session.m_requestTimers, index);
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}
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Refresh(window);
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@ -168,8 +168,8 @@ void UIShortCutWnd::Slot10(int x, int y, std::intptr_t argument) {
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namespace {
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// INLINED
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void RemoveAlternate(ShortcutCooldowns& cooldowns, int source, int slot) {
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for (ShortcutCooldownRecord& record : cooldowns.records) {
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void RemoveAlternate(std::list<ShortcutCooldownRecord>& cooldowns, int source, int slot) {
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for (ShortcutCooldownRecord& record : cooldowns) {
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if (source == slot) {
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continue;
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}
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@ -188,7 +188,7 @@ namespace {
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// FUNCTION: fn_12588
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void UIQuickSlotWnd::Slot10(int x, int y, std::intptr_t argument) {
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const ModeDragState& value = *reinterpret_cast<const ModeDragState*>(argument);
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std::list<ShortcutCooldownRecord>& records = reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers).records;
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std::list<ShortcutCooldownRecord>& records = g_session.m_requestTimers;
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if (value.skill != 0) {
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const std::string copiedName(value.skillName.c_str(), value.skillName.size());
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@ -197,7 +197,7 @@ void UIQuickSlotWnd::Slot10(int x, int y, std::intptr_t argument) {
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CSkillInfo skill = g_session.LookupSkill(value.id);
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if (skill.level != 0 && skill.available != 0) {
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g_session.SetHotkeyEntry(1, skill.id, value.skillLevel, slot);
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RemoveAlternate(reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers), value.slot, slot);
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RemoveAlternate(g_session.m_requestTimers, value.slot, slot);
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const std::uint32_t key = Grouped(skill.id) ? 9999 : skill.id;
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const std::list<ShortcutCooldownRecord>::iterator record =
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@ -266,7 +266,7 @@ void UIQuickSlotWnd::Slot10(int x, int y, std::intptr_t argument) {
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const int slot = this->SlotAt(x, y);
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if (slot != -1) {
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g_session.SetHotkeyEntry(0, item.GetItemId(), 0, slot);
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RemoveAlternate(reinterpret_cast<ShortcutCooldowns&>(g_session.m_requestTimers), value.slot, slot);
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RemoveAlternate(g_session.m_requestTimers, value.slot, slot);
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this->SendMsg(nullptr, 23, 0, 0, 0, 0);
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this->Invalidate();
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}
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