Decompile fn_23495 (CSession::InitJobNameTable)

Batch #10890 by cremane: 0 byte-identical, 1 confirmed by peer review.

- fn_23495 CSession::InitJobNameTable: logic confirmed by peer review

Peer-reviewed-by: Tanke, dori, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-04 19:17:25 +00:00
commit 53f4595a67

View file

@ -3,45 +3,59 @@
#include "Contents/Jobs/JobId.h"
#include "Script/LuaScript.h"
#include <cstring>
#include <list>
// OFFSET: 0x00DE67E0
// FUNCTION: fn_23495
void CSession::InitJobNameTable() {
this->m_jobNameTable.resize(32003, "Poring");
std::list<int> jobs;
for (int id = JT_NOVICE; id < JT_MAX_BASIC; ++id) {
jobs.push_back(id);
}
for (int id = JT_NOVICE_H; id < JT_UPPER_EXTENDED_JOB2_END; ++id) {
jobs.push_back(id);
}
for (int id = JT_RUNE_KNIGHT_2ND; id < JT_SECOND_JOB_END; ++id) {
jobs.push_back(id);
}
for (int id = JT_DRUID; id < JT_2004_JOB_LAST; ++id) {
jobs.push_back(id);
}
const char* name = nullptr;
const auto player = [&](int first, int end) {
for (int id = first; id < end; ++id) {
if (this->m_hotkeyScript->Call("ReqPCJobName", "d>s", id, &name) && *name != '\0') {
this->m_jobNameTable[id] = name;
}
if (this->m_hotkeyScript->Call("ReqPCJobNameMan", "d>s", id, &name) && *name != '\0') {
this->m_jobNameTableMan[id] = name;
}
if (this->m_hotkeyScript->Call("ReqPCJobNameWoman", "d>s", id, &name) && *name != '\0') {
this->m_jobNameTableWoman[id] = name;
}
for (std::list<int>::iterator job = jobs.begin(); job != jobs.end(); ++job) {
const int id = *job;
if (this->m_hotkeyScript->Call("ReqPCJobName", "d>s", id, &name) && std::strlen(name) != 0) {
this->m_jobNameTable[id] = name;
}
};
player(JT_NOVICE, JT_MAX_BASIC);
player(JT_NOVICE_H, JT_UPPER_EXTENDED_JOB2_END);
player(JT_RUNE_KNIGHT_2ND, JT_SECOND_JOB_END);
player(JT_DRUID, JT_2004_JOB_LAST);
const auto other = [&](int first, int end) {
for (int id = first; id < end; ++id) {
g_session.m_hotkeyScript->Call("ReqJobName", "d>s", id, &this->m_jobNameTable[id]);
if (this->m_hotkeyScript->Call("ReqPCJobNameMan", "d>s", id, &name) && std::strlen(name) != 0) {
this->m_jobNameTableMan[id] = name;
}
};
other(JT_WARPNPC, JT_SAFETYWALL);
other(JT_NEW_NPC_START, JT_MON_BEGIN);
other(JT_SCORPION, JT_MONSTER_LAST);
other(JT_NPC_START, JT_NPC_NAME_END);
other(JT_EXTENDED_JOB_NAME_START, JT_EXTENDED_JOB_NAME_END);
if (this->m_hotkeyScript->Call("ReqPCJobNameWoman", "d>s", id, &name) && std::strlen(name) != 0) {
this->m_jobNameTableWoman[id] = name;
}
}
for (int id = JT_WARPNPC; id < JT_SAFETYWALL; ++id) {
g_session.m_hotkeyScript->Call("ReqJobName", "d>s", id, &this->m_jobNameTable[id]);
}
for (int id = JT_NEW_NPC_START; id < JT_MON_BEGIN; ++id) {
g_session.m_hotkeyScript->Call("ReqJobName", "d>s", id, &this->m_jobNameTable[id]);
}
for (int id = JT_SCORPION; id < JT_MONSTER_LAST; ++id) {
g_session.m_hotkeyScript->Call("ReqJobName", "d>s", id, &this->m_jobNameTable[id]);
}
for (int id = JT_NPC_START; id < JT_NPC_NAME_END; ++id) {
g_session.m_hotkeyScript->Call("ReqJobName", "d>s", id, &this->m_jobNameTable[id]);
}
for (int id = JT_EXTENDED_JOB_NAME_START; id < JT_EXTENDED_JOB_NAME_END; ++id) {
g_session.m_hotkeyScript->Call("ReqJobName", "d>s", id, &this->m_jobNameTable[id]);
}
const char* const homunculi[] = {"LIF", "AMISTR", "FILIR", "VANILMIRTH", "LIF2", "AMISTR2", "FILIR2", "VANILMIRTH2",
"LIF_H", "AMISTR_H", "FILIR_H", "VANILMIRTH_H", "LIF_H2", "AMISTR_H2", "FILIR_H2", "VANILMIRTH_H2"};