Decompile fn_07740 (UIMiniPartyWnd::Slot15)
Batch #5926 by ntrl: 0 byte-identical, 1 confirmed by peer review. - fn_07740 UIMiniPartyWnd::Slot15: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, KWDev, System4z Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 17 additions and 1 deletions
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@ -4,7 +4,7 @@
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#include "UI/Window/UIWindowMgr.h"
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#include <windows.h>
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#include <mmsystem.h>
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#include <timeapi.h>
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// OFFSET: 0x007426F0
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// FUNCTION: fn_07737
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@ -21,6 +21,21 @@ void UIMiniPartyWnd::Move(int x, int y) {
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this->geometry.y = y;
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}
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// OFFSET: 0x00742AC0
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// FUNCTION: fn_07740
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void UIMiniPartyWnd::Slot15(int, int) {
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UIMiniPartyInfoWnd* info = new UIMiniPartyInfoWnd(*this->m_context, *this->m_frameContext);
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this->m_infoWnd = info;
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info->m_owner = this;
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info->SetSize(174, 52);
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info->Move(0, 0);
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this->AddChild(info);
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this->m_widths.resize(3);
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this->m_widths[0] = 174;
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this->m_widths[1] = 101;
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this->m_widths[2] = 64;
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}
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// OFFSET: 0x00742BE0
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// FUNCTION: fn_07741
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void UIMiniPartyWnd::Paint() {
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@ -30,6 +30,7 @@ public:
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class UIMiniPartyWnd : public UIFrameWnd {
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public:
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UIMiniPartyWnd(UIWindowContext& windowContext, UIFrameContext& frameContext);
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void Slot15(int width, int height) override;
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void Move(int x, int y) override;
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void Paint() override;
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void Slot25(int x, int y) override;
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