Decompile 5 functions in Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/RuneSystem/UIRuneSystemWnd.cpp, ...
Batch #18428 by eAthena: 0 byte-identical, 5 confirmed by peer review. - fn_12742 UIBattleMsgOptionWnd::SendMsg: logic confirmed by peer review - fn_10225 UIRuneSystemWnd::SendMsg: logic confirmed by peer review - fn_12583 UIHotKeyWnd::AssignSelectedHotkey: logic confirmed by peer review - fn_12693 UIHotKeyWnd::OnLBtnDown: logic confirmed by peer review - fn_22038 CGameMode::ReceiveAchievementUpdate: logic confirmed by peer review Peer-reviewed-by: alisonrag, kyoshi, bibinir Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
parent
1dc69565d1
commit
57d14f2804
4 changed files with 30 additions and 12 deletions
|
|
@ -2204,8 +2204,11 @@ void CGameMode::ReceiveAchievementUpdate(
|
|||
const std::string text = FormatOwnedString(LookupMessage(MSI_NOTICE_NEXT_ROULLETE_STAGE), info.title.c_str());
|
||||
static_cast<UIBalloonText*>(this->achievementBalloon)->WrapText(text.c_str(), 72);
|
||||
static_cast<UIBalloonText*>(this->achievementBalloon)->m_fontHeight = 20;
|
||||
static_cast<UIBalloonText*>(this->achievementBalloon)->m_textColor = 0xFFFFFF;
|
||||
static_cast<UIBalloonText*>(this->achievementBalloon)->m_outlineColor = 0;
|
||||
{
|
||||
UIBalloonText* balloon = static_cast<UIBalloonText*>(this->achievementBalloon);
|
||||
balloon->m_textColor = 0xFFFFFF;
|
||||
balloon->m_outlineColor = 0;
|
||||
}
|
||||
this->achievementBalloon->Move(0, 50);
|
||||
g_effectMgr->Spawn(g_session.m_aid, 0x446, vector3d{0.0f, 0.0f, 0.0f}, 0, -1, 0, 0);
|
||||
if (UIWindow* window = g_windowMgr.LookupWindow(WID_MENUICONWND)) {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue