From 595ef5b9709abccd8aa8d41fb7ffdca7c1155730 Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Thu, 12 Nov 2026 17:53:07 +0000 Subject: [PATCH] Decompile fn_17244 (UIWindowMgr::SaveReplayWindows) Batch #18629 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_17244 UIWindowMgr::SaveReplayWindows: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, Toshiro, cremane Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/UI/Window/UIWindowMgr.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Source/UI/Window/UIWindowMgr.cpp b/Source/UI/Window/UIWindowMgr.cpp index c7331cfa4..5fc415945 100644 --- a/Source/UI/Window/UIWindowMgr.cpp +++ b/Source/UI/Window/UIWindowMgr.cpp @@ -2147,8 +2147,7 @@ std::vector UIWindowMgr::SaveReplayWindows() { for (auto it = this->rendered.begin(); it != this->rendered.end(); ++it) { const unsigned id = static_cast((*it)->geometry.id); if (id <= 10040 && this->policy[id].actions[7]) { - std::vector state = (*it)->GetReplayData(); - AppendReplayChunk(data, MakeReplayChunk((*it)->geometry.id + 20100, state)); + AppendReplayChunk(data, MakeReplayChunk((*it)->geometry.id + 20100, (*it)->GetReplayData())); } } AppendReplayChunk(data, MakeReplayMarker(20001));