Decompile fn_24279 (CGraffiSkill::BuildTexture)
Batch #11638 by cremane: 0 byte-identical, 1 confirmed by peer review. - fn_24279 CGraffiSkill::BuildTexture: logic confirmed by peer review Peer-reviewed-by: Yommy, KWDev Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 8 additions and 8 deletions
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@ -31,6 +31,7 @@ void CGraffiSkill::ReleaseTexture() {
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void CGraffiSkill::BuildTexture() {
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this->m_penX = 0;
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this->m_penY = 0;
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this->m_font = g_texMgr.Load("effect\\alpabet.bmp", 0, false, true, false);
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this->m_canvas = CreateTexture(0x180, 0x180, 0, false, false);
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@ -51,6 +52,12 @@ void CGraffiSkill::BuildTexture() {
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} else if (letter >= '0' && letter <= '9') {
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glyph = letter - '0' + 54;
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width = 32;
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} else if (letter == '?') {
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glyph = 53;
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width = 16;
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} else if (letter == '!') {
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glyph = 54;
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width = 16;
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} else if (letter == ' ') {
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for (const char* next = &this->m_text[i + 1]; *next != ' ' && *next != '\0'; ++next) {
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x += 32;
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@ -66,14 +73,7 @@ void CGraffiSkill::BuildTexture() {
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glyph = 99;
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} else {
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if (letter == '?') {
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glyph = 53;
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} else if (letter == '!') {
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glyph = 54;
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} else {
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glyph = 99;
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}
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glyph = 99;
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width = 16;
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}
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