Decompile fn_20241 (CRagEffect::Fireworks)

Batch #2202 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.

- fn_20241 CRagEffect::Fireworks: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-10-29 15:46:38 +00:00
commit 5a9265428f
2 changed files with 13 additions and 0 deletions

View file

@ -1186,3 +1186,15 @@ bool CRagEffect::ProcessEZ2STRC159D0() {
return true;
}
// OFFSET: 0x00C5EFA0
// FUNCTION: fn_20241
void CRagEffect::Fireworks() {
if (this->state.stateCnt == 300) {
g_soundMgr->PlayWave("effect\\폭죽.wav", 0.0f, 0.0f, 0.0f, 250, 40, 1.0f, 0);
}
if (this->state.stateCnt > 2300) {
this->state.stateCnt = 299;
}
}

View file

@ -18,6 +18,7 @@ struct CRagEffect : CRenderObject {
void InitEZ2STRFrame();
bool ProcessEZ2STR(float x, float y, float z);
void Fireworks();
bool ProcessEZ2STRC10830();
bool ProcessEZ2STRC153A0();
bool ProcessEZ2STRC3CC40();