From 5cf2beaf68ff70b062a08622126ac6fb308b340f Mon Sep 17 00:00:00 2001 From: ragnarok-clanker Date: Wed, 11 Nov 2026 11:40:08 +0000 Subject: [PATCH] Confirm fn_24151 (CSession::AddPendingActorName) Batch #16701 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_24151 CSession::AddPendingActorName: logic confirmed by peer review (already on main) Peer-reviewed-by: ragnarok-clanker, Yommy, br4yan Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes). --- Source/Client/Session/Session.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Source/Client/Session/Session.cpp b/Source/Client/Session/Session.cpp index 9e6a9ece5..0a7847ba2 100644 --- a/Source/Client/Session/Session.cpp +++ b/Source/Client/Session/Session.cpp @@ -101,6 +101,11 @@ extern template void std::vector::resize(size_type, const std::stri extern template void std::vector::_Tidy() noexcept; extern template std::string& std::string::operator=(std::string&&) noexcept; +using PendingActorNameTree = std::_Tree, std::allocator, false>>; +extern template std::_Tree_find_result*> +PendingActorNameTree::_Find_lower_bound(const std::uint32_t&) const; + // STATIC: 0x01732638 // GLOBAL: gl_24474 CSession g_session;