Decompile fn_18870 (CBash::Open)
Batch #17940 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_18870 CBash::Open: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, Yommy, bibinir Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 6 additions and 5 deletions
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@ -73,18 +73,19 @@ void CBash::Open() {
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do {
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CParticle* particle = CreateParticle(reinterpret_cast<const vector3d*>(this->position), 1);
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const int angle = rand() % 360;
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const float speed = static_cast<float>(std::max(rand() % 60, 0) + 10) / 10.0f;
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const int roll = rand() % 60;
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const float speed = static_cast<float>((roll >= 0 ? roll : 0) + 10) / 10.0f;
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const float acceleration = -(speed / static_cast<float>(this->effectLifetime)) / 1.5f;
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const int width = rand() % 25;
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const int radius = rand() % 40;
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const int growth = rand() % 30;
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float* values = &particle->animationParameter;
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values[0] = static_cast<float>(std::max(angle, 0));
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values[0] = static_cast<float>(angle >= 0 ? angle : 0);
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values[1] = speed;
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values[2] = acceleration;
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values[3] = static_cast<float>(std::max(width, 0) + 5) / 10.0f;
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values[4] = static_cast<float>(std::max(radius, 0) + 20);
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values[5] = static_cast<float>(std::max(growth, 0) + 20) / 10.0f;
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values[3] = static_cast<float>((width >= 0 ? width : 0) + 5) / 10.0f;
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values[4] = static_cast<float>((radius >= 0 ? radius : 0) + 20);
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values[5] = static_cast<float>((growth >= 0 ? growth : 0) + 20) / 10.0f;
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values[6] = 200.0f;
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values[7] = 20.0f;
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values[8] = static_cast<float>(this->effectLifetime - this->effectLifetime / 3);
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