Decompile fn_09537 (UICashShopWnd_CartItem::Slot15)
Batch #5037 by Yommy: 0 byte-identical, 1 confirmed by peer review. - fn_09537 UICashShopWnd_CartItem::Slot15: logic confirmed by peer review Peer-reviewed-by: alisonrag, youko Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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2 changed files with 68 additions and 0 deletions
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@ -9,8 +9,11 @@
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#include "Resource/Bitmap/BitmapResource.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/TextureNames.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UIBmpTextButton.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "UI/Shortcuts/ShortcutVisibility.h"
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#include "UI/UIStaticBitmap.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "Utility/Cipher/XorBytes.h"
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#include "Utility/Text/FormatString.h"
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@ -163,6 +166,59 @@ bool UICashShopWnd::Slot03() {
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return true;
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}
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// OFFSET: 0x007CFB20
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// FUNCTION: fn_09537
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void UICashShopWnd_CartItem::Slot15(int, int) {
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UIBitmapButton* close = new UIBitmapButton(*this->m_context, *this->m_controls);
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close->SetBitmap("유저인터페이스\\cashshop\\btn_close.bmp", 0, 0);
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close->SetBitmap("유저인터페이스\\cashshop\\btn_close.bmp", 1, 0);
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close->SetBitmap("유저인터페이스\\cashshop\\btn_close.bmp", 2, 0);
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close->SetSize(close->BitmapWidth(), close->BitmapHeight());
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close->Move(0xA1, 2);
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close->SetId(0xD3);
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this->AddChild(close);
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UIBitmapButton* plus = new UIBitmapButton(*this->m_context, *this->m_controls);
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plus->SetBitmap("유저인터페이스\\cashshop\\btn_plus_normal.bmp", 0, 0);
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plus->SetBitmap("유저인터페이스\\cashshop\\btn_plus_over.bmp", 1, 0);
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plus->SetBitmap("유저인터페이스\\cashshop\\btn_plus_press.bmp", 2, 0);
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plus->SetSize(plus->BitmapWidth(), plus->BitmapHeight());
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plus->Move(0x52, 0x1D);
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plus->SetId(0x117);
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this->AddChild(plus);
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UIBitmapButton* minus = new UIBitmapButton(*this->m_context, *this->m_controls);
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minus->SetBitmap("유저인터페이스\\cashshop\\btn_minus_normal.bmp", 0, 0);
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minus->SetBitmap("유저인터페이스\\cashshop\\btn_minus_over.bmp", 1, 0);
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minus->SetBitmap("유저인터페이스\\cashshop\\btn_minus_press.bmp", 2, 0);
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minus->SetSize(minus->BitmapWidth(), minus->BitmapHeight());
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minus->Move(0x52, 0x26);
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minus->SetId(0x118);
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this->AddChild(minus);
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}
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// OFFSET: 0x007CFD20
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// FUNCTION: fn_09538
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void UICashShopWnd_Item::Slot15(int, int) {
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this->m_addButton = new UIBmpTextButton(*this->m_context, *this->m_controls);
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this->m_addButton->SetBitmap("유저인터페이스\\cashshop\\btn_add_normal.bmp", 0, 0);
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this->m_addButton->SetBitmap("유저인터페이스\\cashshop\\btn_add_press.bmp", 1, 0);
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this->m_addButton->SetBitmap("유저인터페이스\\cashshop\\btn_add_press.bmp", 2, 0);
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this->m_addButton->SetBitmap("유저인터페이스\\cashshop\\btn_add_disable.bmp", 3, 0);
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this->m_addButton->SetSize(this->m_addButton->BitmapWidth(), this->m_addButton->BitmapHeight());
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this->m_addButton->SetText(LookupMessage(0x6F3));
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this->m_addButton->Move(0x53, 0x55);
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this->m_addButton->SetId(0xE0);
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this->AddChild(this->m_addButton);
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this->m_soldOut = new UIStaticBitmap(*this->m_context, *this->m_controls);
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this->m_soldOut->SetBitmap("유저인터페이스\\cashshop\\img_shop_soldout.bmp");
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this->m_soldOut->SetSize(this->m_soldOut->geometry.width, this->m_soldOut->geometry.height);
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this->m_soldOut->Move(9, 9);
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this->m_soldOut->Show(0);
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this->AddChild(this->m_soldOut);
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}
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// OFFSET: 0x007D04F0
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// FUNCTION: fn_09540
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void UICashShopWnd_Banner::Paint() {
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@ -11,7 +11,10 @@
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#include <string>
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#include <vector>
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class UIBmpTextButton;
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class UIEditCtrl;
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class UIStaticBitmap;
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struct UIButtonContext;
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class UICashShopWnd_Banner : public UIWindow {
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public:
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@ -35,11 +38,13 @@ public:
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class UICashShopWnd_CartItem : public UIWindow {
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public:
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void Slot10(int x, int y, std::intptr_t value) override;
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void Slot15(int width, int height) override;
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void Slot26(int x, int y) override;
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void Slot35(int delta) override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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/* 0080 */ ITEM_INFO m_item;
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UIButtonContext* m_controls;
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};
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class UICashShopWnd_Cart : public UIWindow {
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@ -58,6 +63,13 @@ public:
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class UICashShopWnd_Item : public UIWindow {
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public:
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void Slot10(int x, int y, std::intptr_t value) override;
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void Slot15(int width, int height) override;
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/* 007C */ UIBmpTextButton* m_addButton;
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/* 0080 */ ITEM_INFO m_item;
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/* 0178 */ bool m_largeLayout;
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/* 017C */ UIStaticBitmap* m_soldOut;
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UIButtonContext* m_controls;
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};
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class UICashShopWnd : public UIFrameWnd {
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