diff --git a/Source/Contents/Skills/SkillActionSpiritHandler.cpp b/Source/Contents/Skills/SkillActionSpiritHandler.cpp index 3e59ffe6b..7ac7e5abb 100644 --- a/Source/Contents/Skills/SkillActionSpiritHandler.cpp +++ b/Source/Contents/Skills/SkillActionSpiritHandler.cpp @@ -195,7 +195,8 @@ void CEfstAction_HOGOGONG::Slot00(int efstId, int value, int argument3, int argu // FUNCTION: fn_08937 void CEfstAction_HOGOGONG::Slot01(int efstId, int argument2, int argument3, int argument4, CRenderObject* actor) { if (actor) { - g_effectMgr->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("howling_of_chul_ho_scared")); + EffectLists* effects = g_effectMgr; + effects->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("howling_of_chul_ho_scared")); } } @@ -431,8 +432,10 @@ void CEfstAction_TEMPORARY_COMMUNION::Slot00(int efstId, int value, int argument // FUNCTION: fn_08963 void CEfstAction_TEMPORARY_COMMUNION::Slot01(int efstId, int argument2, int argument3, int argument4, CRenderObject* actor) { if (actor) { - g_effectMgr->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("temporary_communion_buff_bottom")); - g_effectMgr->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("temporary_communion_buff")); + EffectLists* effects = g_effectMgr; + effects->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("temporary_communion_buff_bottom")); + effects = g_effectMgr; + effects->Retire(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId("temporary_communion_buff")); } }