Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp, Source/Security/NProtectGameGuardMgr.h

Batch #5616 by Yommy: 2 byte-identical, 0 confirmed by peer review.

- fn_08217 CNProtectGameGuardMgr::SetHwnd: byte-identical
- fn_08222 CNProtectGameGuardMgr::Send: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-10-30 13:50:47 +00:00
commit 6359fd97ca
2 changed files with 18 additions and 0 deletions

View file

@ -125,3 +125,17 @@ const char* CNProtectGameGuardMgr::GameName() {
}
}
}
// OFFSET: 0x0076D8A0
// FUNCTION: fn_08217
void CNProtectGameGuardMgr::SetHwnd(HWND) {
}
// OFFSET: 0x0076DF40
// OFFSET: 0x0076DFA0
// OFFSET: 0x0076E040
// FUNCTION: fn_08222
void CNProtectGameGuardMgr::Send(const char*) {
}

View file

@ -24,6 +24,10 @@ public:
void Tick();
int HasError();
std::string ErrorMessage();
void SetHwnd(HWND window);
void IncrementCounter();
void SetError(const char* file, int line, std::string message);
void Send(const char* text);
};
#if defined(_WIN32) && !defined(_WIN64)